I don't think so, it's just an information to explain how we make a laser with higher range. So you just have to change the texte, and you can wait a more important update to do that.
I am quiet sure it's not implemented in the game because a higher wavelenght not only increase the range of the laser, but, with the same power of generation of the laser, the power in itself is less important. It's the reverse with shorter wavelenght. Whereas, in the game, the increase of range keep the same power.
So, we need to increase the power of the laser (as I explain in the first post). Maybe, if you want to change something, add a technologie te increase the power, then an other to be able to reduce the wavelenght, and finally make a design research with a compromise between the power of the laser beam and its range (as we have with sensor, a big size sensor allow us to see further big objects, with a small range for small object, and a smaller sensor allow us to see nearer big object but further small object). Hence, we can make more kind of laser with the power, the wavelenght, and the focal size.
What do you think about this idea ?