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Interupted time increments.
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Topic: Interupted time increments. (Read 960 times)
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Coombes
(OP)
Able Ordinary Rate
C
Posts: 2
Interupted time increments.
«
on:
July 16, 2013, 03:52:29 PM »
Quote
In my game I can longer make turns longer than 1 day. I went to SM mode and it said this was do to a possible fleet interception yet there are no NPRs in any system I have a presence. Is this a bug or will it resolve itself etc.
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joeclark77
Commander
j
Posts: 359
Thanked: 3 times
Re: Interupted time increments.
«
Reply #1 on:
July 16, 2013, 03:58:40 PM »
Quote
Two NPRs are fighting each other, or are fighting spoilers. As Steve says in the tutorial, set it on auto-repeating turns and go make a cup of tea. There may be a lot of 5-second increments but eventually it will be over with.
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wobbly
Chief Petty Officer
w
Posts: 37
Re: Interupted time increments.
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Reply #2 on:
July 16, 2013, 11:04:53 PM »
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Is there any way to modify what interrupts auto turns? When I try this I come back to find only 5 days have passed because 1 of my diplomats increased their skills on my coffee break.
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