3rd of June 2076
Our Ground Troops have had six additional divisions landed on Danwinegar to back up the two armored divisions that remained after the ugly fighting. The planet has a population of 227 million and is by far our largest out system population. The next largest is Washington A-III at 24.41 million. Granted that they aren't human, but they have expressed little interest in their own remaining government. In order to ensure that this is their will, we will hold a referendum. The referendum will be overseen by a relatively neutral third party. The Imperium will do so for our ion engine tech, of course. As they are close allies and we have a vested interest in their being able to back us up, the trade has been agreed.
A general update on the state of the Kingdom.
We have explored 137 systems with roughly 40 fully explored.
We have ten colonies spread over 7 systems totaling 929 million people.
The Kingdom has pushed hard to expand our shipyards. Earth has nine, Mars has one, Danwinegar has rebuilt one, and Washington A-III is in the process of building one. Danwinegar will build two more after it finishes its CF production run of 30 CF.
Danwinegar's RL have been used to do secondary research items. 14 RL can only do secondary tech because the main lines are simply too expensive to be researched in a reasonable amount of time. We will be building additional RL on this planet as it has some 50 million population not doing anything worthwhile. It will give them something to do.
Our Earth mineral stockpiles are dropping fast due to rapid construction of facilities and ships. Even worse, we have run out of Neutronium, Boronide, Mercassium, and Gallicite. We will have to expand our automated mining capability to in excess of 400 additional mines to keep up with our construction on earth alone. And, of course, we are using Duranium like there is no tomorrow. We have been having to ship this in from our forty mines on Venus and the mining moon in Washington, but Washington A-II needs the Duranium as well. Washington will have to be much more extensively developed for all our sakes. This lack of Duranium will drastically slow down our industrial expansion. We will continue to be able to go full bore for another 20 days before we use up our reserves on Mars, Earth and in thirty more days, Washington A-III. Our treasury has been suffering as well. From a high of 12,000 megacreds as of three years ago, we have 4484 left with a drop of roughly 461 a month.
Our fleet has only increased by a slight margin.
Portland Mk III: 3
Portland Mk IV: 4 (2 are refitting to Mk V)
Portland Mk V: 1 +2 building
Iowa Mk II: 2
Iowa Mk III: 5
Spruance Mk V: 12 (2 are refitting to Mk VII, Honors from the Danwinegar battle.)
Spruance Mk VI: 4
Spruance Mk VII: 3 +1 building
Abriel Collier: 1
Hamdon Collier: 3
Navajo Scout Mk II: 1
Navajo Scout Mk III: 2
Navajo Scout Mk IV: 3
Rapier JCA: 2 +1 building
Atmospheric Terraformers: 5
Bulk Carrier Mk II: 17
Long Haul Freighter: +1 building
Construction Mk III: 2
Enterprise Mk II: 9
Enterprise Mk III: 5
Enterprise Mk IV: 4
Luminus Mk II: 4 (want to increase to eight, but Enterprise MK II's refits take priority)
Texaco Mk II: 6
Texaco Mk III: 4
Velvet Glove Transports: 2
Battle Assets: 48 (includes colliers and transports)
Fuel Assets: 10 (supports battle and survey assets)
Colony Assets: 26 (includes freighters and terraformers)
Survey Assets: 18
Jump Gate Assets: 2 (pulls from colony assets as needed)
Enterprise MkIV class Deep Space Survey Ship 6000 tons 570 Crew 1371 BP Signature 120-360
3000 km/s JR 4-50 Armour 1 Shields 0-0 Sensors 15/0/2/2 Damage Control 0-0
Replacement Parts 5
J6000(4-50) Jump Drive Max Ship Size 6000 tons Distance 50k km Squadron Size 4
Ion Engine EE0.8 AR-0 (6) Power 60 Engine Efficiency 0.80 Armour 0 Exp 5%
Fuel Capacity 150,000 Litres Range 135.0 billion km (520 days at full power)
High Resolution Thermal Sensor HRT5-15 (1) Strength 15 Detect Signature 100: 15m km
Improved Geological Sensors (1) 2 Survey Points
Gravitational Survey Sensors (2) 2 Survey Points
Increased sensors have been installed to detect ships and inhabited planets at a greater range.
A note about the other polities:
The Imperium has two extra solar colonies, another one on Mars and their capital, Earth with a combined population of 497 million. They have recently added a fourth shipyard in late 2075 and are currently building another. Their Mars colony is working on expanding their RL from 6 to 8 and this will take another year and a half. Their Fleet has decided to focus on fighter technology and carriers. They simply cannot research fast enough to keep up with us and they lack the construction and population base to compete as well. Therefor they have decided to dedicate themselves to small easily replaceable fighting platforms called fighters and have built 3 carriers for them so far.
The Republic has one extra solar colony in the Zalaf system two jumps from Sol, but they are looking for additional planets that are easily colonized. They too have decided to focus on fighter tech. They have four carriers built and three more building. This will give them a total of 5 escort carriers and two fleet carriers. A potentially formidable force indeed. A more capable fire control will be researched to counter this threat as soon as possible.
It is interesting to note that the Republic has offered to buy 20 JP gate components for an ?extension? project with an option for 20 more at 1000Mega credits each. It is surprising to note that in another month they will be able to buy the first contract outright and have a little bit left over. Some dark eyes have been cast at our Minister of the Treasury. She was not amused.