View full version: The Academy
  1. Task Force Staff and Table of Organization + Doctrine Tips Tutorial
  2. Mineral reserve levels and Freighters
  3. Irrelevant research
  4. How to load missiles in conventional start PDCs?
  5. Is there a way to SM Jump Gates?
  6. Question about Alien installations
  7. Question: Automated Mine Delivery (Default Orders)
  8. Secondary star start
  9. What exactly do officers do?
  10. Population vs Wealth
  11. What exactly is Spacemaster for?
  12. Civilian contract help please
  13. What are your conventional start tech and industry priorities?
  14. Error in MoveToCloseItem - error 9 subscript out of range
  15. Missiles that Have Discharged there Secondary Missiles
  16. Atmospheric Dust Level
  17. How to learn the design of captured missiles
  18. Changing of game details of running game
  19. Automatic notes at Galaxy map
  20. First contact question
  21. Troop transfer between ships
  22. Can you scrap fighters?
  23. Can multiple Geo Survey Teams work a planet?
  24. Officer Ranks
  25. Is there a way to upgrade low tech troops?
  26. Why to ever use big power plants
  27. Non Homeworld Task Groups??
  28. How to see enemy ground forces
  29. Delivering salvaged technology
  30. ? on Gravity
  31. Does ship ECM reduce range of passive/active sensors on missiles?
  32. Jumping in tech tree
  33. Different views of Event updates log
  34. Synchronous fire usable only during JP attacks?
  35. Missing energy impacts in event log
  36. Discovered minerals: no
  37. Turned off shields
  38. Escorting through jump point
  39. Tips for new players
  40. Available capacity
  41. Hull designs of NPRs at Galactic map
  42. Construction, question
  43. Missile Launchers Size and Missiles Size's
  44. Figuring out the class of unknown wrecks
  45. Trouble launching buoy
  46. Commanders of salvage ships
  47. Short range Beam Fire Control
  48. Transportation of Construction brigade
  49. Max PD range for Point Blank PD Mode
  50. Training escorts