View full version: The Academy
  1. Ruins and diplomacy
  2. Congrats
  3. Automating fuel harvesting
  4. Error in Get Mineral Usage error 6 generated by aurora : overflow
  5. Noobie question on refueling and the auto pause within game
  6. Jump tender with both types of jump engines
  7. Dumb newbie mistakes to avoid
  8. Random questions
  9. friendly aliens
  10. Best commanders, administrators
  11. Primitive NPR
  12. 5 companies are not one battalion?
  13. Mineral reserve levels and Freighters
  14. automate fuel transport from civilian harvesters
  15. Conventional Start Tech choices
  16. Tricks to have viable processing time for multiple-NPR start?
  17. Research found in ruins
  18. Land invaded
  19. NPR strength at setup
  20. Finding spoilers
  21. Gauss cannons
  22. Advice on on-board missile sensors
  23. Mining Vessels
  24. RamDisk
  25. Error in MoveToCloseItem - error 9 subscript out of range
  26. how to add new themes?
  27. Tons of new player questions
  28. Infinity overhaul
  29. Can't find NPR
  30. question about box launchers
  31. Tugs, shore leave, comets
  32. Control of a large fleet (or just a bunch of fighters)
  33. How to fire individual missiles from multiple loaded tubes?
  34. Flight crew berths?
  35. Newbie questions: CIWS and missile sensors
  36. fleet doesn't refuel with own tankers
  37. Civilian Fuel Harvesters
  38. Gauss cannon recommendations
  39. Wich Tutorial?
  40. Jump Tenders
  41. Issues with auto assignments
  42. Unassigning a commander
  43. Help with NPR themes
  44. Influencing or setting inter-NPR relationships
  45. Does ship ECM reduce range of passive/active sensors on missiles?
  46. Commanders
  47. (NEWBIE PLAYER) Error Message
  48. Newbie question
  49. Conditional orders, non-parasites and parent fleets, what went wrong?
  50. Running them down...How?