Author Topic: Less than max capacity cargo hauling?  (Read 1449 times)

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Offline Adseria (OP)

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Less than max capacity cargo hauling?
« on: October 02, 2018, 02:11:19 PM »
So, I've been trying to use civilian shipping lines to carry terraformers around, but now I have 1. 2 terraformers on one planet and 0. 8 on another.  I've tried to solve the problem using my own freighters, but they always load their max capacity of 0. 4 terraformers (they have 50k ton capacity).  I tried using the options under the orders section on the TF screen to tell them to only take 0. 2 of a terraformer, but they won't listen, so I just end up moving those 0. 4 terraformers back and forth.  The civilian shipping lines do the same thing.  Is there any way to tell the freighter to only loadto half capacity, or do I need to build a smaller freighter?
 

Offline Father Tim

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Re: Less than max capacity cargo hauling?
« Reply #1 on: October 02, 2018, 03:37:20 PM »
'SM Mode' exists to fix the result of such problems, but it won't stop them from happening again.

With your current ship designs, it will be very hard to prevent.  The easiest solution may be to just live with always moving Terraformers in pairs.  Otherwise, you'll need to resize your cargo ship hold capacity to exactly 0.5 or 0.25 or 0.20, etc. of a Terraforming Installation.

Also, please note changing civilian contracts/demands in the middle of them carrying them out is almost guaranteed to end up with odd fractions of installations all over the place -- including still on board freighters which no have no intention of ever unloading them anywhere.
« Last Edit: October 02, 2018, 03:42:54 PM by Father Tim »
 

Offline Adseria (OP)

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Re: Less than max capacity cargo hauling?
« Reply #2 on: October 02, 2018, 03:41:28 PM »
Quote from: Father Tim link=topic=10171. msg110082#msg110082 date=1538512640
'SM Mode' exists to fix the result of such problems, but it won't stop them from happening again.

With your current ship designs, it will be very hard to prevent.   The easiest solution may be to just live with always moving Terraformers in pairs.   Otherwise, you'll need to resize your cargo ship hold capacity to exactly 0. 5 or 0. 25 or 0. 20, etc.  of a Terraforming Installation.

Also, please note changing civilian contracts/demands in the middle of them carrying them out is almost guaranteed to end up with odd fractions of installations al over the place -- including still on board freighters which no have no intention of ever unloading them anywhere.

So, short version, build smaller ships? You could have just said that. . .

Quote from: Father Tim link=topic=10171. msg110082#msg110082 date=1538512640
Also, please note changing civilian contracts/demands in the middle of them carrying them out is almost guaranteed to end up with odd fractions of installations al over the place -- including still on board freighters which no have no intention of ever unloading them anywhere.

I didn't change the contract.
 

Offline Father Tim

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Re: Less than max capacity cargo hauling?
« Reply #3 on: October 02, 2018, 03:44:08 PM »

So, short version, build smaller ships? You could have just said that. . .


Or larger ones.  Freighters that can fit 1.00 terraforming Installations at a time will also not have this problem.
 

Offline SevenOfCarina

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Re: Less than max capacity cargo hauling?
« Reply #4 on: October 03, 2018, 03:52:18 AM »
There may actually be a stopgap solution - first load up a single automine or some other 25kt installation, and then order your freighter to pick up a terraformer. As far as I understand, cargo holds aren't limited to carrying only one type of installation, so this should work.

Edit : You can use literally anything as ballast.
 

Offline Adseria (OP)

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Re: Less than max capacity cargo hauling?
« Reply #5 on: October 03, 2018, 04:15:35 AM »
Quote from: Father Tim link=topic=10171. msg110089#msg110089 date=1538513048
Quote from: Adseria link=topic=10171. msg110085#msg110085 date=1538512888

So, short version, build smaller ships? You could have just said that.  .  . 


Or larger ones.   Freighters that can fit 1. 00 terraforming Installations at a time will also not have this problem.

If I'm at the point where I'm worrying about losing a single installation, do you honestly think I have the capability of building a ship that weighs 125kt for the cargo hold alone? My biggest shipyard is only 100kt.

Quote from: SevenOfCarina link=topic=10171. msg110091#msg110091 date=1538556738
There may actually be a stopgap solution - first load up a single automine or some other 25kt installation, and then order your freighter to pick up a terraformer.  As far as I understand, cargo holds aren't limited to carrying only one type of installation, so this should work.

Edit : You can use literally anything as ballast.

Great idea.  I guess all it would take is a single ton of a mineral to "fill" an entire half of the hold.
 

Offline Adseria (OP)

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Re: Less than max capacity cargo hauling?
« Reply #6 on: October 03, 2018, 04:19:54 AM »
Quote from: Adseria link=topic=10171.  msg110092#msg110092 date=1538558135
Quote from: SevenOfCarina link=topic=10171.   msg110091#msg110091 date=1538556738
There may actually be a stopgap solution - first load up a single automine or some other 25kt installation, and then order your freighter to pick up a terraformer.    As far as I understand, cargo holds aren't limited to carrying only one type of installation, so this should work.   

Edit : You can use literally anything as ballast.   

Great idea.    I guess all it would take is a single ton of a mineral to "fill" an entire half of the hold.   

Maybe not.   I just tried it and now I have a freighter with a 50kt hold that's carrying 50002t of stuff.   So much for that idea! Guess it does need to be an installation. 
 

Offline SevenOfCarina

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Re: Less than max capacity cargo hauling?
« Reply #7 on: October 03, 2018, 04:26:12 AM »
12,500 units of minerals will take up the same space as a single 25,000 t installation. PDC sections should also work, but if you production is really that stressed I wouldn't recommend it.

Edit : Aurora has some quirky rounding. That may be a bug though.
« Last Edit: October 03, 2018, 04:28:27 AM by SevenOfCarina »
 

Offline Adseria (OP)

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Re: Less than max capacity cargo hauling?
« Reply #8 on: October 03, 2018, 04:28:42 AM »
Quote from: SevenOfCarina link=topic=10171.  msg110094#msg110094 date=1538558772
12,500 units of minerals will take up the same space as a single 25,000 t installation.   PDC sections should also work, but if you production is really that stressed I wouldn't recommend it. 

Yeah, I realised that it could be possible to load the other installation (I chose a mine, because that was what I had on the planet), then load the terraformer components, and then unload the mine.   That way, you don't lose much production from the mine, and you still only have 0.  2 of a terraformer on board.

EDIT: Of course, I only realised this AFTER the freighter had already set off.  Luckily, I decided to do the 0. 2 first, so it was going back anyway, but I guess I still lost a couple of weeks of production from that one mine.  Still, at least now I know what to do next time.
« Last Edit: October 03, 2018, 04:31:03 AM by Adseria »
 

Offline SevenOfCarina

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Re: Less than max capacity cargo hauling?
« Reply #9 on: October 03, 2018, 04:30:02 AM »
Yeah, I realised that it could be possible to load the other installation (I chose a mine, because that was what I had on the planet), then load the terraformer components, and then unload the mine.  That way, you don't lose much production from the mine, and you still only have 0. 2 of a terraformer on board.
That works too.

Edit : A few WEEKS? How far are you shipping?
« Last Edit: October 03, 2018, 04:35:43 AM by SevenOfCarina »