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Topic Summary

Posted by: ExChairman
« on: October 24, 2014, 11:38:44 AM »

Yea click an hour or more and it usually goes away to the next time...
Posted by: MarcAFK
« on: October 24, 2014, 01:08:00 AM »

I assume by scroll he just means click a few hour turns.
Posted by: Theodidactus
« on: October 24, 2014, 12:43:11 AM »

yeah...I don't understand what you mean by "scroll"


I just left it running all day. It fixed itself. Ground war in progress. Millions dead.
Posted by: MarcAFK
« on: October 23, 2014, 11:27:48 PM »

Sorry h ow?
Posted by: ExChairman
« on: October 23, 2014, 10:38:06 PM »

If its not in one of your important systems, use space time bubble in spacemaster mode and "scroll" a few hours and it should speed up again...
Posted by: martinuzz
« on: October 21, 2014, 11:12:04 AM »

ET cancels phone Earth: interrupted by signal loss
Posted by: MarcAFK
« on: October 20, 2014, 09:54:58 PM »

Damnit steve, we're 17 hours further away from duscovering et!
Posted by: Theodidactus
« on: October 19, 2014, 08:46:28 PM »

17 hours of gametime in about 17 hours of real time. The day is saved. Stay tuned for a ground war!
Posted by: Theodidactus
« on: October 19, 2014, 12:12:34 PM »

yeah, i gave my computer a workout by simply leaving it running all day. We'll see how far it gets. Ordinarily I let it work for Seti@home during the day so if we fail to discover an alien civilization by nightfall, we can blame Steve.

I do hope I can clear this because I was just about ready to start a major ground war, my first ever in Aurora, and I was looking forward to writing some fiction about it.
Posted by: linkxsc
« on: October 19, 2014, 12:14:39 AM »

Started to have 1 of these in my laptop campaign. After 4 nites of 5sec increments, it was over after perhaps 2 days in game, perhaps 20 hours realtime.
Posted by: Theodidactus
« on: October 18, 2014, 11:46:22 PM »

Praying it's an epic space battle which is now going into its 9th hour.
Posted by: Nathan_
« on: October 18, 2014, 10:46:25 PM »

not much can be done, hopefully the ai isn't trying to chase something forever with no hope of catching it.
Posted by: Theodidactus
« on: October 18, 2014, 08:42:40 PM »

Hello,
I'm positive I've seen this question around but I can't locate it.

I've left my computer running 5 second-20 second autoturned increments for most of the day. it's been many many in-game hours, but this titanic space battle shows no signs of abating.

What's the best way to fix this problem? Just ride it out?