Posted by: Garfunkel
« on: October 11, 2014, 09:05:27 AM »AFAIK, additional Damage Control modules are useless. You just need one to cut the repair time from hours to minutes.
I'm just wondering, where does all the mass go in your ship? I am kinda underimpressed with the size of the hanger bays, and 3kkm/s is pretty slow for internal fusion.
I'm just wondering, where does all the mass go in your ship? I am kinda underimpressed with the size of the hanger bays, and 3kkm/s is pretty slow for internal fusion.
Delivery Mk2 class Missile Drone Frigate 20,000 tons 198 Crew 3283.15 BP TCS 400 TH 672 EM 0
4800 km/s Armour 4-65 Shields 0-0 Sensors 14/1/0/0 Damage Control Rating 69 PPV 0
Maint Life 0.52 Years MSP 923 AFR 355% IFR 4.9% 1YR 1781 5YR 26717 Max Repair 560 MSP
Intended Deployment Time: 12 months Flight Crew Berths 22
Hangar Deck Capacity 2000 tons Magazine 576
640 EP Inertial Fusion Stealth Drive (3) Power 640 Fuel Use 152.74% Signature 224 Exp 20%
Fuel Capacity 12,000,000 Litres Range 70.7 billion km (170 days at full power)
CIWS-160 (1x6) Range 1000 km TS: 16000 km/s ROF 5 Base 50% To Hit
Size 6 SR Torpedo Mk1 (96) Speed: 21,300 km/s End: 0.5m Range: 0.7m km WH: 25 Size: 6 TH: 191/115/57
Thermal Sensor TH1-14 (Civilian) (1) Sensitivity 14 Detect Sig Strength 1000: 14m km
ECM 20
Strike Group
4x Deepstrike Strikefighter Speed: 12000 km/s Size: 10
Neither of these are bugs.
1) Max repair is the most expensive single component failure cost. When a maintenance failure occurs, it costs the component's original BP cost to instantly fix it. If you don't have that amount of MSP on hand when the maintenance failure occurs, the component becomes destroyed. At that point, it costs DOUBLE to repair via damage control, i.e. 900, and you don't have that capacity.
2) Overhauls do not repair ships. They just rewind the maintenance clock. To repair the vessel, you'll need to use a shipyard.
So I guess double bug.
1) Have enough MSP, but game thinks not.
2) Overhaul did not repair damaged engine
Why doesnt the damaged 1 have any mention of its maintenence info?Sorry, I don't understand what you mean. If I look in the fleet orders window, it says it's full on MSP
Delivery class Missile Drone Frigate 20,000 tons 183 Crew 2370.7 BP TCS 400 TH 600 EM 0
3000 km/s Armour 4-65 Shields 0-0 Sensors 14/1/0/0 Damage Control Rating 29 PPV 0
Maint Life 0.49 Years MSP 685 AFR 345% IFR 4.8% 1YR 1405 5YR 21076 Max Repair 450 MSP
Intended Deployment Time: 12 months Flight Crew Berths 0
Hangar Deck Capacity 2000 tons Magazine 680
600 EP Silent Internal Fusion Drive (2) Power 600 Fuel Use 132.27% Signature 300 Exp 15%
Fuel Capacity 11,250,000 Litres Range 76.5 billion km (295 days at full power)
CIWS-160 (1x6) Range 1000 km TS: 16000 km/s ROF 5 Base 50% To Hit
Size 6 SR Torpedo Mk1 (96) Speed: 21,300 km/s End: 0.5m Range: 0.7m km WH: 25 Size: 6 TH: 191/115/57
Thermal Sensor TH1-14 (Civilian) (1) Sensitivity 14 Detect Sig Strength 1000: 14m km
Strike Group
4x Deepstrike Strikefighter Speed: 12000 km/s Size: 10
Delivery class Missile Drone Frigate 20000 tons 183 Crew 2370.7 BP TCS 400 TH 300 EM 0
1500 km/s Armour 4-65 Shields 0-0 Sensors 14/1/0/0 Damage Control 29 PPV 0
Annual Failure Rate: 0% IFR: 0% Maintenance Capacity 685 MSP
Parasite Capacity 2000 tons Magazine 680 Flight Crew Berths 1
600 EP Silent Internal Fusion Drive (1) Power 600 Fuel Use 132.27% Armour 0 Exp 15%
Fuel Capacity 11,250,000 Litres Range 76.5 billion km (590 days at full power)
CIWS-160 (1x6) Range 1000 km TS: 16000 km/s ROF 5 Base 50% To Hit
Size 6 SR Torpedo Mk1 (96) Speed: 21,300 km/s End: 0.5m Range: 0.7m km WH: 25 Size: 6 TH: 191 / 115 / 57
Thermal Sensor TH1-14 (Civilian) (1) Sensitivity 14 Detect Signature 1000: 14m km
Repair Cost: 450
Note the 450 repair cost, and note the 685 MSP capacity (which is fully filled up).