Aurora 4x
New Players => The Academy => Topic started by: Jong on June 08, 2011, 09:25:26 PM
-
So I captured a Swarm Queen. It didn't go down particularly cleanly, because I fought it in a level 8 nebula next to my home system. It's pretty funny when the soldiers are slower than the mothership.
I prepared a suitably large shipyard beforehand, which I intended to use to repair the captured ship, and then disassemble the components for tech. I noticed that even though the design shows up in the class design window, you can't build it, which seemed reasonable as the ship isn't really a valid ship. Then I pressed the copy design button, and suddenly I can build my own Star Swarm, I just need to get my hands on a worker and a soldier.
Of course I can't add more components of tech I don't have, but I can see that I could potentially build more of these components for risk free tech disassembly. It's not entirely free, as I think I won't get back the minerals, and of course there's the wealth spent. Is this a legitimate strategy?
On another note, how do I use salvaged components in my own ships? There are these delicious strength 2000 passives inside the mothership that I really want to mount onto a surveillance ship.
-
A FAC blew up when I shot it with microwaves. Is it a bug?
-
So I captured a Swarm Queen. It didn't go down particularly cleanly, because I fought it in a level 8 nebula next to my home system. It's pretty funny when the soldiers are slower than the mothership.
I prepared a suitably large shipyard beforehand, which I intended to use to repair the captured ship, and then disassemble the components for tech. I noticed that even though the design shows up in the class design window, you can't build it, which seemed reasonable as the ship isn't really a valid ship. Then I pressed the copy design button, and suddenly I can build my own Star Swarm, I just need to get my hands on a worker and a soldier.
Of course I can't add more components of tech I don't have, but I can see that I could potentially build more of these components for risk free tech disassembly. It's not entirely free, as I think I won't get back the minerals, and of course there's the wealth spent. Is this a legitimate strategy?
On another note, how do I use salvaged components in my own ships? There are these delicious strength 2000 passives inside the mothership that I really want to mount onto a surveillance ship.
Did the various advanced tech components show in your race components list(cntl-F7)? It sounds like the answer is no, in which case you should not be able to build the design without having pre-built/salvaged parts stockpiled.
I suggest reporting this as a bug.
-
A FAC blew up when I shot it with microwaves. Is it a bug?
More detail is needed.
What are the game log entries?
-
Did the various advanced tech components show in your race components list(cntl-F7)? It sounds like the answer is no, in which case you should not be able to build the design without having pre-built/salvaged parts stockpiled.
I suggest reporting this as a bug.
Oh haha I didn't actually try to add a shipyard task for the queen. I just tried it and it told me that I can't build ships with components that I can't build and don't have stockpiled. Whoops false alarm :P I guess I could use the copy design to make a ship designed to use captured components. Hmm but what if I had salvaged components from a wreck? How would I go about putting them into my own ships?
Log entry from the first salvo which took out the engine, which surprised me. I thought the AI was trying to trick me.
30th January 2042 22:22:51,Corsairs,London,Goiingsak 132 hit by 1 points of damage from R4. 5/C3 High Power Microwave
30th January 2042 22:22:51,Star Swarm,Carpi,Soldier 001 hit by 1 points of damage from an energy or kinetic weapon
30th January 2042 22:22:51,Star Swarm,Carpi,The ship has no shields
30th January 2042 22:22:51,Star Swarm,Unknown,As a result of combat, the crew grade bonus of Soldier 001 has increased to 0%
30th January 2042 22:22:51,Star Swarm,Carpi,GB Magneto-plasma Drive E70 destroyed on Soldier 001 after receiving 1 points of damage. 10 Casualties.
30th January 2042 22:22:51,Star Swarm,Carpi,As Soldier 001 has slowed to 1 km/s due to damage, it has been detached from Queen 001 - Parasites.
Other hits. Ironically when the active sensor, the bit I was trying to damage, blew up, the ship was destroyed.
30th January 2042 22:23:01,Corsairs,London,Goiingsak 132 hit by 1 points of damage from R4. 5/C3 High Power Microwave
30th January 2042 22:23:01,Star Swarm,Carpi,Soldier 001 hit by 1 points of damage from an energy or kinetic weapon
30th January 2042 22:23:01,Star Swarm,Carpi,The ship has no shields
30th January 2042 22:23:01,Star Swarm,Unknown,As a result of combat, the crew grade bonus of Soldier 001 has increased to 0%
30th January 2042 22:23:01,Star Swarm,Carpi,R12/C3 Meson Cannon destroyed on Soldier 001 after receiving 1 points of damage. 18 Casualties.
30th January 2042 22:23:06,Corsairs,London,Goiingsak 132 hit by 1 points of damage from R9/C3 High Power Microwave
30th January 2042 22:23:06,Star Swarm,Carpi,Soldier 001 hit by 1 points of damage from an energy or kinetic weapon
30th January 2042 22:23:06,Star Swarm,Carpi,The ship has no shields
30th January 2042 22:23:06,Star Swarm,Unknown,As a result of combat, the crew grade bonus of Soldier 001 has increased to 0%
30th January 2042 22:23:06,Star Swarm,Carpi,Fuel Storage - Small destroyed on Soldier 001 after receiving 1 points of damage. 0 Casualties.
30th January 2042 22:23:26,Star Swarm,Carpi,Soldier 001 hit by 1 points of damage from an energy or kinetic weapon
30th January 2042 22:23:26,Star Swarm,Carpi,The ship has no shields
30th January 2042 22:23:26,Star Swarm,Unknown,As a result of combat, the crew grade bonus of Soldier 001 has increased to 0%
30th January 2042 22:23:26,Star Swarm,Carpi,Stellarator Fusion Reactor Technology PB-1 AR-0 destroyed on Soldier 001 after receiving 0 points of damage. 0 Casualties.
30th January 2042 22:23:26,Star Swarm,Carpi,Active Search Sensor MR11-R1 destroyed on Soldier 001 after receiving 1 points of damage. 3 Casualties.
30th January 2042 22:23:26,Corsairs,London,Goiingsak 132 hit by 1 points of damage from R9/C3 High Power Microwave
30th January 2042 22:23:26,Star Swarm,Carpi,Soldier 001 hit by 1 points of damage from an energy or kinetic weapon
30th January 2042 22:23:26,Star Swarm,Carpi,The ship has no shields
30th January 2042 22:23:26,Star Swarm,Unknown,As a result of combat, the crew grade bonus of Soldier 001 has increased to 0%
30th January 2042 22:23:26,Star Swarm,Carpi,Soldier 001 suffers complete structural failure due to the amount of damage it has received. The ship is destroyed.
I'm guessing that it is either a bug, or I am mistaken about how microwaves work. I thought they would only damage electronic components.
-
It's more likely a special feature of the way Star Swarm units work. Since they're living creatures, I think you fried its brain.