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Posted by: Froggiest1982
« on: January 07, 2021, 03:33:30 PM »

A lot depends on the game I am playing.

In RP mode I just go with the plot, so here there is no strategy or reasoning to be applied if not for yours or your race point of view on the matter.

If I am playing Human vs Human, knowing that my adversary is smarter than the AI, I use them lots and put that into consideration regardless the RP purpose. Obviously some races still may not use them to favor another detection strategy such as Patrol Vessels or big silent AWACS, but detection is usually a focal point in these games especially if you have multiple races staring in the same system. Protection will be another important point in this case, so specialized garrisons and STOs are often used in these sites.

If I am just "playing" then I use DTS only on the key worlds to provide extra detection capability to my defense network.
Posted by: hubgbf
« on: January 07, 2021, 08:33:37 AM »

Morover, they improve with your tech level without cost.
Posted by: Arwyn
« on: December 18, 2020, 11:29:28 AM »

I use them for all strategic systems. They are expensive, but they are a "drop and forget" emplacement vs. putting down stations/buoys/ships. Once built, they are maintenance free and they stack, so you can move them around as needed or redeploy them quickly with freighters. IMO, especially early, they are invaluable to spotting and providing intel on NPRs.
Posted by: hubgbf
« on: December 15, 2020, 07:04:06 AM »

Hi Vorpal,

I like to have a global coverage of my core system and nearby ones.

DSTS avoid micromanagement of buoys, and can scan a system, thus they can warn you in case of a new closed warp point.

They are not so easy to discover, and can give you enough information to find your opponent more easily while staying out of his radar.
Posted by: vorpal+5
« on: December 15, 2020, 06:51:41 AM »

They definitely belong on any colony that you have a stake on, otherwise you wouldn't even know if something hostile is in orbit. As for DSTS-only listening posts, the question is how much minerals and industry you need to invest to cover something that matters, a question heavily dependent on system geography. Form an RP perspective I don't put garrisons on as they're supposed to be secret (usually), stationing tens of thousands of soldiers exponentially increases the chance that the location would become known. gameplay-wise, ground forces also have a signature that can be detected. But if your secrecy fails and a competitor discovers it they can swoop in and take over some potentially expensive hardware, so it's a risk.

If that's for role-play, then I consider adding a company or a battalion, so a 100 to 500 men garrison equipped with 2nd rate weapons. I'm pretending this is a discreet installation, but they deserve to have a token security, it makes sense to me, realism wise.
Granted, they achieve nothing defense-wise ... Unless, unless ... it means a NPR has to divert some assets to overwhelm them with some ground forces. And this case, they bought some time.
Posted by: Migi
« on: December 15, 2020, 05:37:30 AM »

Is there merit to addiong an automatic strength 1 thermal and em sensor on every colony with installations?
DSTS are kind of expensive for every colony and this is a way to add some bare minimum sensor coverage without adding more installations or making large balance changes.
Posted by: Zap0
« on: December 15, 2020, 04:27:04 AM »

They definitely belong on any colony that you have a stake on, otherwise you wouldn't even know if something hostile is in orbit. As for DSTS-only listening posts, the question is how much minerals and industry you need to invest to cover something that matters, a question heavily dependent on system geography. Form an RP perspective I don't put garrisons on as they're supposed to be secret (usually), stationing tens of thousands of soldiers exponentially increases the chance that the location would become known. gameplay-wise, ground forces also have a signature that can be detected. But if your secrecy fails and a competitor discovers it they can swoop in and take over some potentially expensive hardware, so it's a risk.
Posted by: xenoscepter
« on: December 15, 2020, 04:21:50 AM »

CMCs build them auto-magically alongside their own small garrison force, so that's definitely something.

I... don't use them that much. I typically stack them on important worlds, and have a couple dotted around at the system fringe. My JPs are camped by EM/TH Stations, and some military bases get a few DSTS, but usually I rely on space stations instead.
Posted by: Kamilo
« on: December 15, 2020, 04:20:11 AM »

I put around 20 on every system's capital colony.
Posted by: nuclearslurpee
« on: December 15, 2020, 02:55:32 AM »

The thing about DSTs is that you have to build them, and there's so many other things I want to build instead. For populated colonies they are a necessity I think once you get established, but for general surveillance I think a better solution is buoys on the JPs to watch for traffic.
Posted by: vorpal+5
« on: December 15, 2020, 01:19:01 AM »

I have pushed the scanning range for signature-1000 ships to Ceres, from Earth. It seems a nice addition to my surveillance toolset. What about you, how often do you drop DSTS? Only for populated colonies, or on the contrary to you disperse them on asteroids in many systems, as forward warning outposts with low signature?

Do you add a small garrison for roleplay?