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Posted by: sloanjh
« on: February 15, 2010, 10:27:08 AM »

Quote from: "forsaken1111"
Yes well, I still think the wiki is the superior choice personally. Its far easier to find information in a wiki than trawling through a message board. :-)  From an economic perspective, however, the incremental work per answer is higher (you have to touch two information repositories to answer a question), while the ROI for those answers depends on the number of people asking that question and is difficult to quantify (since a question that never gets asked because someone found the answer more efficiently in the wiki is difficult to notice).  Before the bump up in the new user rate over the last 2-3 months, you tended not to get the same question multiple times over the course of a couple of months, so the additional effort of putting an answer in the wiki wasn't perceived to be worth it.  Since the bump up, I think people might be beginning to feel that they keep answering the same question in The Academy over and over, which might push the perceived ROI up enough for people to consider moving answers to the wiki (at least for The Academy).  I think if we experience another bump up in the new user rate that will probably push us over the edge and the wiki will take off.

John
Posted by: a1s
« on: February 15, 2010, 09:19:48 AM »

Quote from: "sloanjh"
I think that in order for the wiki to become viable, there would have to be an agreement within the community (especially Steve, since he's the primary source for all information) that it would be the official place
That's exactly what I'm talking about : No one will ever link to the wiki until it's a good resource so you have to go and edit it to make it good. Without a democratically appointed body giving you the mandate to. The Dwarf Fortress wiki , mentioned above, was never edited by Tarn (well it might have been, but not in the Lord and Master of the Game capacity), it was edited by the community and it too appeared way after the forum (which was around at least since the days of Liberal Crime Squad).
Posted by: forsaken1111
« on: February 15, 2010, 08:43:30 AM »

Yes well, I still think the wiki is the superior choice personally. Its far easier to find information in a wiki than trawling through a message board. :)

Thanks again for the answers guys.
Posted by: sloanjh
« on: February 15, 2010, 05:10:18 AM »

Quote from: "forsaken1111"
Quote from: "a1s"
Quote from: "forsaken1111"
Sorry to say but the wiki for this game is woefully inadequate
Wikis (wikies? wikii?) are community run, if you know something-share.

Oh I plan to, once I figure some things out, but I had hoped that a game with an established community would have a wiki with more than a few tutorial pages and some bits and bobs. Not that I compare the games, as the two are entirely different, but check out the dwarf fortress wiki for comparison. You can find nearly every aspect of the game there.

Once I have some more experience I plan to add to the Aurora wiki, but had expected some people who already have that experience to do so. :)

Anyway, I really am loving the concept behind aurora and I don't mind games with rough edges (or I wouldn't be playing Dwarf Fortress eh?) so gonna keep at it.

The problem with the wiki is that it's never reached critical mass - the boards and people's brains (remembering board postings and simply playing the game) are the prime repository of information, and that sucks the life out of the wiki (since it tends to be secondary material).  An example of this is the FAQ - it would be a lot more natural for it to live on the wiki, but the concern was getting people who show up at the boards to read it there.  I think that in order for the wiki to become viable, there would have to be an agreement within the community (especially Steve, since he's the primary source for all information) that it would be the official place to direct people for answers on how the game works, while the boards would be reserved for questions/discussion/suggestions/bug reports.  In other words, answers to questions would have to start being of the form "I edited/created/found this [link] wiki page that should answer your question.  Please read it and reply in this this thread if you're still confused."

John
Posted by: forsaken1111
« on: February 15, 2010, 04:27:15 AM »

Quote from: "a1s"
Quote from: "forsaken1111"
Sorry to say but the wiki for this game is woefully inadequate
Wikis (wikies? wikii?) are community run, if you know something-share.

Oh I plan to, once I figure some things out, but I had hoped that a game with an established community would have a wiki with more than a few tutorial pages and some bits and bobs. Not that I compare the games, as the two are entirely different, but check out the dwarf fortress wiki for comparison. You can find nearly every aspect of the game there.

Once I have some more experience I plan to add to the Aurora wiki, but had expected some people who already have that experience to do so. :)

Anyway, I really am loving the concept behind aurora and I don't mind games with rough edges (or I wouldn't be playing Dwarf Fortress eh?) so gonna keep at it.
Posted by: Erik L
« on: February 14, 2010, 11:55:36 PM »

Quote from: "sloanjh"
Quote from: "Erik Luken"
and any post (regardless of post count) in the Academy.

The Academy??  Are you sure you don't mean one of the other boards (FAQ maybe)?

John

Yes. I've got a cold, so my brain is a bit fuzzy. FAQ is the moderated one.
Posted by: a1s
« on: February 14, 2010, 08:12:12 PM »

Quote from: "forsaken1111"
Sorry to say but the wiki for this game is woefully inadequate
Wikis (wikies? wikii?) are community run, if you know something-share.
Posted by: sloanjh
« on: February 14, 2010, 05:25:29 PM »

Quote from: "Erik Luken"
and any post (regardless of post count) in the Academy.

The Academy??  Are you sure you don't mean one of the other boards (FAQ maybe)?

John
Posted by: Erik L
« on: February 14, 2010, 05:09:22 PM »

Quote from: "forsaken1111"
One last question... why does everything I post need to be approved by a moderator?

First 5 posts are moderated, and any post (regardless of post count) in the Academy.
Posted by: sloanjh
« on: February 14, 2010, 05:04:02 PM »

Quote from: "forsaken1111"
One last question... why does everything I post need to be approved by a moderator?

Anti-spam is my understanding.  It goes away after the first few posts.

John
Posted by: SteveAlt
« on: February 14, 2010, 04:49:34 PM »

Quote from: "forsaken1111"
Ahh excellent. If anyone has that formula I would appreciate it to know what influences the chances of them showing.
The chance of a new civilian mining complex appearing during a 5-day increment is equal to Annual Wealth / 1,000,000. The chance of an existing complex being expanded is equal to Annual Wealth / 4,000,000

Steve
Posted by: forsaken1111
« on: February 14, 2010, 04:04:45 PM »

Quote from: "Hawkeye"
Quote from: "forsaken1111"
Ahh excellent. If anyone has that formula I would appreciate it to know what influences the chances of them showing.

If I do not buy the outpost does it generate tax income?

You don´t buy the outpost, you buy the minerals :)   -    and yes, each mining complex will generate taxes (125 credits per complex) _if_ you don´t buy the minerals

Aha, I misread the above 'output' as 'outpost'! Sorry.

Sounds good. Thanks for the quick answers.

One last question... why does everything I post need to be approved by a moderator?
Posted by: Hawkeye
« on: February 14, 2010, 03:40:48 PM »

Quote from: "forsaken1111"
Ahh excellent. If anyone has that formula I would appreciate it to know what influences the chances of them showing.

If I do not buy the outpost does it generate tax income?

You don´t buy the outpost, you buy the minerals :)   -    and yes, each mining complex will generate taxes (125 credits per complex) _if_ you don´t buy the minerals
Posted by: forsaken1111
« on: February 14, 2010, 12:08:56 PM »

Ahh excellent. If anyone has that formula I would appreciate it to know what influences the chances of them showing.

If I do not buy the outpost does it generate tax income?
Posted by: Hawkeye
« on: February 14, 2010, 12:03:25 PM »

Each 5 day increment, Aurora checks if a new one is established. Steve mentioned the formula somewhere, but I can´t remember where.

If you want to buy the minerals, go to the economy screen (F2) --> Civilians /Ind Status tab: At the lower center of the screen there is a box "Civilian Mining Complexes Status". There you can select "Purchase Mineral Output"

You can then send the minerals to a colony via the Mass Driver (one comes free with the civ-mining-colony) or ship them wherever you want with freighters.