Hey there. So Ive been doing a little work on my laptop to update 1 of the wiki pages. The 1 that shows the rp requirements for like 1/2 the techs. Was planning on finishing that out, and adding some notes to it. (Eg. Missile launcher reload 6 gets you 5 sec reload size 1 launchers. A rather important tech milestone. Cap recharge 3 results in 5 sec cycling 10cm lasers and rails)
So for working on this though, I smed in and gave myself all techs to start. Noticed in doing this it gave me all of the "advanced" weapon techs, plasma torpedo techs, absorption shields and whatnot. However there is no box to actually design any of the tech other than absorption shields, and for those, all the dropdowns refuse to work.
Now its not an issue, ive personally never come across them in my game. But Im just wondering. Is it that these tech only become available for design if you come across them in game (similar to dwarf fortress wont let you use magma forges etc, until you actually come across a supply of it, you cant just hack in a few tiles of it to use.) Or is my game just bugged?