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Posted by: welchbloke
« on: June 29, 2010, 05:05:30 AM »

Ah, that would explain it.  Thanks Charlie.
Posted by: Charlie Beeler
« on: June 28, 2010, 03:48:54 PM »

Quote from: "welchbloke"
Quote from: "Charlie Beeler"
Quote from: "welchbloke"
What is the base tech for torpedo launchers?  I have recovered bags of trop launchers and got a lot of tech info; however, no research topic available, I am assuming that I have not recovered the correct tech line.

Plasma Torpedo Integrity and Plasma Torpedo Warhead under Energy Weapons and Plasma Torpedo Recharge and Plasma Torpedo Speed under Power and Propulsion
Thanks Charlie, I have recovered tech in all four areas but it appears that I have not recovered tech I can research  :(

I think the base level for all 4 are tagged as "ruins".  Until you've scanned/recovered enough points to complete the research they are blocked.  The follow on tech levels are not as restricted.
Posted by: welchbloke
« on: June 28, 2010, 03:00:59 PM »

Quote from: "Charlie Beeler"
Quote from: "welchbloke"
What is the base tech for torpedo launchers?  I have recovered bags of trop launchers and got a lot of tech info; however, no research topic available, I am assuming that I have not recovered the correct tech line.

Plasma Torpedo Integrity and Plasma Torpedo Warhead under Energy Weapons and Plasma Torpedo Recharge and Plasma Torpedo Speed under Power and Propulsion
Thanks Charlie, I have recovered tech in all four areas but it appears that I have not recovered tech I can research  :(
Posted by: Charlie Beeler
« on: June 28, 2010, 02:52:46 PM »

Quote from: "welchbloke"
What is the base tech for torpedo launchers?  I have recovered bags of trop launchers and got a lot of tech info; however, no research topic available, I am assuming that I have not recovered the correct tech line.

Plasma Torpedo Integrity and Plasma Torpedo Warhead under Energy Weapons and Plasma Torpedo Recharge and Plasma Torpedo Speed under Power and Propulsion
Posted by: welchbloke
« on: June 28, 2010, 01:11:07 PM »

What is the base tech for torpedo launchers?  I have recovered bags of trop launchers and got a lot of tech info; however, no research topic available, I am assuming that I have not recovered the correct tech line.
Posted by: jocan2003
« on: May 22, 2010, 12:59:35 AM »

Also once you kicked enough invader and get their technology from wreckage ( torpedo launcher ) or simply by boarding you will be granted access to the new line.

As for the shield tech only way you acn get them without cheating is boarding they tend to be a really juicy target once armor is breached and it make one hell of an explosion ( i saw a abso shield going boom for 353 strengh totally anihilating the ship )

Myself im more a pirate so i always have a lot of marines and assault shuttle, but i have yet to get lucky enough to leave the shield alone or else boom.
Posted by: Brian Neumann
« on: May 21, 2010, 04:59:36 PM »

If you want to play around with these techs there is a way to do it.  First start a new game with no npr's and no precursors.  Then use the sm functions to reasearch all techs below 20m reasearch points.  This should be all of the techs in the game normally available.  Then make sure you have lots of ruins in your home system (use sm function on the F9 screen)  As you recover labs there is a chance for a new tech.  Normally this would be a random tech from everything that is available to reasearch, as well as special advanced weapons systems.  As you already have all of the standard tech, it will be one of the new techs.  Once you get the first tech for a system use the reasearch all button for 20m again so you won't get the next tech in that field when you get another tech from a ruins lab being recovered.  It will proabably take 20-30 years to get all of the techs you are going to need, but if you set up your game right there should not be any interrupts aside from what you recover and the game will go pretty quick.

When you are ready to actually use the new tech you can either go in and take the higher levels away, or just build lower tech systems and then create a npr in a neighboring system to fight with and see what works.

Brian
Posted by: ccasper
« on: May 21, 2010, 03:57:26 AM »

thanks, i completly forgot about this forum :D
Posted by: Erik L
« on: May 20, 2010, 12:26:48 PM »

Moved to Spoilers forum.
Posted by: ccasper
« on: May 20, 2010, 10:27:08 AM »

There are two new technologies in the 5.1 version that you have to aquire from the invaders. I'm wondering if anyone had a chace to try them out and what do they do. The plasma topedo sound's to me like a cross between missiles and energy weapons, but i have no idea about the absorbtion shields. I could not find any information on this so i decided to start this thread