Post reply

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.

Note: this post will not display until it's been approved by a moderator.

Name:
Email:
Subject:
Message icon:

shortcuts: hit alt+s to submit/post or alt+p to preview

Please read the rules before you post!


Topic Summary

Posted by: MagusXIX
« on: February 12, 2013, 06:46:51 PM »

I definitely found a conventional start to be very, very helpful for learning how the game is basically played.  The trans-newtonian start was overwhelming for me as a new player.
Posted by: Erik L
« on: February 12, 2013, 02:58:57 PM »

(Despite sentiments to the contrary, I find Conventional starts to be more straightforward and less overwhelming than TN starts because the tech progression is presented to you naturally./
The reason CI are considered "advanced" is any NPR generated starts at TN tech. So if you encounter them after 10 years in which you worked from CI to nuke-pulse, they've had 10 years research from nuke-pulse on.

But in the short term, CI is probably easier for a new player.
Posted by: TheDeadlyShoe
« on: February 12, 2013, 02:41:22 PM »

there's real problems with writing tutorials,

Aurora has a huge amount of setup when starting a game and tech picks are sorta randomized for new games.  And any step-by-step procedure you write will be invalidated by new versions.

I think we need a 'tutorial game' included in the main package which has a very basic sandbox setup, with basic premade ship components and no starting NPRs.  I could set it up myself but any package I hosted would go out of date p. quick.

Hell I need to write a tutorial just for installing the game...haha!

(Despite sentiments to the contrary, I find Conventional starts to be more straightforward and less overwhelming than TN starts because the tech progression is presented to you naturally./




Posted by: adecoy95
« on: February 12, 2013, 02:32:13 PM »

ill check it out, thanks
Posted by: Erik L
« on: February 12, 2013, 02:29:14 PM »

You can check the wiki (http://aurorawiki.pentarch.org). The info there is a bit more current, but still mostly in th 5.7 range.
Posted by: adecoy95
« on: February 12, 2013, 01:44:43 PM »

any chance of them for version 6. x?

anyone feel like making some?

tried the game a few times in the past but had trouble breaking through the beginning, now i wanted to try again but all the tutorials are out of date