Hey folks,
I've been mucking about lately with trying to come up with families of warship designs that will build off a single shipyard. I've had fair luck with civilian designs since they use heavy monolothic components, military-grade has been much trickier and proves that I don't know whats going on. . .
Leopard class Light Cruiser 20 000 tons 801 Crew 8375.9 BP TCS 400 TH 896 EM 540
6400 km/s Armour 9-65 Shields 18-300 Sensors 45/35/0/0 Damage Control Rating 3 PPV 150.78
Maint Life 0.74 Years MSP 851 AFR 984% IFR 13.7% 1YR 1154 5YR 17317 Max Repair 759 MSP
Intended Deployment Time: 18 months Spare Berths 0
256 EP Inertial Fusion Drive (10) Power 256 Fuel Use 15.45% Signature 89.6 Exp 8%
Fuel Capacity 250 000 Litres Range 14.6 billion km (26 days at full power)
Nord Epsilon R300/216 Shields (6) Total Fuel Cost 54 Litres per hour (1 296 per day)
Particle Beam-4 (10) Range 320 000km TS: 8000 km/s Power 10-10 ROF 5 4 4 4 4 4 4 4 4 4 4
Pounce 6-350k Meson Cannon (6) Range 350 000km TS: 8000 km/s Power 10-10 RM 35 ROF 5 1 1 1 1 1 1 1 1 1 1
Twin Meson Turret 210x18750 (3x2) Range 210 000km TS: 18750 km/s Power 12-12 RM 21 ROF 5 1 1 1 1 1 1 1 1 1 1
Mini PD Turret 40x25000 (2x8) Range 40 000km TS: 25000 km/s Power 0-0 RM 4 ROF 5 1 1 1 1 0 0 0 0 0 0
PD Turret 40x25000 (2x16) Range 40 000km TS: 25000 km/s Power 0-0 RM 4 ROF 5 1 1 1 1 0 0 0 0 0 0
Large Area Denial FC 180-18750 (1) Max Range: 360 000 km TS: 18750 km/s 97 94 92 89 86 83 81 78 75 72
Long Gun FC 240-12500 (1) Max Range: 480 000 km TS: 12500 km/s 98 96 94 92 90 88 85 83 81 79
PDFC 60-25000 (2) Max Range: 120 000 km TS: 25000 km/s 92 83 75 67 58 50 42 33 25 17
Boström Inertial Confinement Fusion Reactor Technology PB-1 (33) Total Power Output 198 Armour 0 Exp 5%
WaC ASS MR71-R50 (1) GPS 3600 Range 71.3m km Resolution 50
WaC Missile NET MR25-R1 (1) GPS 180 Range 25.2m km MCR 2.7m km Resolution 1
Mil Thermal Sensor TH2.5-45 (1) Sensitivity 45 Detect Sig Strength 1000: 45m km
Mil EM Detection Sensor EM2.5-35 (1) Sensitivity 35 Detect Sig Strength 1000: 35m km
ECCM-1 (3) ECM 10
This design is classed as a Military Vessel for maintenance purposes
That's my current bruiser, tried and tested against some spoilers. It's fuel is tight, but it's always accompanied, so it steals a bit now and then. It's based off a chain of older hulls to try and preserve its relationship to other chains I've found during my empire's development. Not understanding what makes these synch is infuriating, but shipyards tooled for the Leopard can also build the following (In addition to 4 civilian designs);
Panther class Light Cruiser 20 000 tons 662 Crew 7397 BP TCS 400 TH 896 EM 540
6400 km/s JR 5-100 Armour 9-65 Shields 18-300 Sensors 90/70/0/0 Damage Control Rating 7 PPV 83.34
Maint Life 1.68 Years MSP 1618 AFR 457% IFR 6.3% 1YR 684 5YR 10262 Max Repair 759 MSP
Intended Deployment Time: 18 months Spare Berths 0
Step-Stone J20000(5-100) Military Jump Drive Max Ship Size 20000 tons Distance 100k km Squadron Size 5
256 EP Inertial Fusion Drive (10) Power 256 Fuel Use 15.45% Signature 89.6 Exp 8%
Fuel Capacity 1 180 000 Litres Range 68.7 billion km (124 days at full power)
Nord Epsilon R300/216 Shields (6) Total Fuel Cost 54 Litres per hour (1 296 per day)
Particle Beam-4 (6) Range 320 000km TS: 8000 km/s Power 10-10 ROF 5 4 4 4 4 4 4 4 4 4 4
Twin Meson Turret 210x18750 (3x2) Range 210 000km TS: 18750 km/s Power 12-12 RM 21 ROF 5 1 1 1 1 1 1 1 1 1 1
Pounce 6-350k Meson Cannon (2) Range 350 000km TS: 8000 km/s Power 10-10 RM 35 ROF 5 1 1 1 1 1 1 1 1 1 1
CIWS-250 (2x8) Range 1000 km TS: 25000 km/s ROF 5 Base 50% To Hit
Long Gun FC 240-12500 (1) Max Range: 480 000 km TS: 12500 km/s 98 96 94 92 90 88 85 83 81 79
Large Area Denial FC 180-18750 (1) Max Range: 360 000 km TS: 18750 km/s 97 94 92 89 86 83 81 78 75 72
Mini Magnetic Confinement Fusion Reactor Technology PB-1 (1) Total Power Output 3 Armour 0 Exp 5%
Boström Inertial Confinement Fusion Reactor Technology PB-1 (19) Total Power Output 114 Armour 0 Exp 5%
ELINT Big ASS MR180-R20 (1) GPS 5760 Range 180.3m km Resolution 20
WaC Missile NET MR25-R1 (1) GPS 180 Range 25.2m km MCR 2.7m km Resolution 1
ELINT Thermal Sensor TH5-90 (1) Sensitivity 90 Detect Sig Strength 1000: 90m km
ELINT EM Detection Sensor EM5-70 (1) Sensitivity 70 Detect Sig Strength 1000: 70m km
ECCM-1 (2) This design is classed as a Military Vessel for maintenance purposes
Scales down the guns, jumps the capitals, is the sensor boat. For some reason everytime I try to replace the CIWS with a PD system like the Leopard, it breaks the link. If I retool for Panther then it can also build the fleet carrier.
Ocelot class Destroyer Leader 10 000 tons 367 Crew 4608.6 BP TCS 200 TH 448 EM 360
6400 km/s JR 5-100 Armour 4-41 Shields 12-300 Sensors 45/35/0/0 Damage Control Rating 4 PPV 50.5
Maint Life 2.47 Years MSP 1152 AFR 200% IFR 2.8% 1YR 261 5YR 3914 Max Repair 759 MSP
Intended Deployment Time: 18 months Spare Berths 1
Leapfrog J10000(5-100) Military Jump Drive Max Ship Size 10000 tons Distance 100k km Squadron Size 5
256 EP Inertial Fusion Drive (5) Power 256 Fuel Use 15.45% Signature 89.6 Exp 8%
Fuel Capacity 475 000 Litres Range 55.3 billion km (100 days at full power)
Nord Epsilon R300/216 Shields (4) Total Fuel Cost 36 Litres per hour (864 per day)
Particle Beam-4 (3) Range 320 000km TS: 8000 km/s Power 10-10 ROF 5 4 4 4 4 4 4 4 4 4 4
Pounce 6-350k Meson Cannon (2) Range 350 000km TS: 8000 km/s Power 10-10 RM 35 ROF 5 1 1 1 1 1 1 1 1 1 1
Twin Meson Turret 210x18750 (1x2) Range 210 000km TS: 18750 km/s Power 12-12 RM 21 ROF 5 1 1 1 1 1 1 1 1 1 1
Mini PD Turret 40x25000 (1x8) Range 40 000km TS: 25000 km/s Power 0-0 RM 4 ROF 5 1 1 1 1 0 0 0 0 0 0
PD Turret 40x25000 (1x16) Range 40 000km TS: 25000 km/s Power 0-0 RM 4 ROF 5 1 1 1 1 0 0 0 0 0 0
Large Area Denial FC 180-18750 (1) Max Range: 360 000 km TS: 18750 km/s 97 94 92 89 86 83 81 78 75 72
PDFC 60-25000 (1) Max Range: 120 000 km TS: 25000 km/s 92 83 75 67 58 50 42 33 25 17
Long Gun FC 240-12500 (1) Max Range: 480 000 km TS: 12500 km/s 98 96 94 92 90 88 85 83 81 79
Boström Inertial Confinement Fusion Reactor Technology PB-1 (14) Total Power Output 84 Armour 0 Exp 5%
WaC Missile NET MR25-R1 (1) GPS 180 Range 25.2m km MCR 2.7m km Resolution 1
Mil Thermal Sensor TH2.5-45 (1) Sensitivity 45 Detect Sig Strength 1000: 45m km
Mil EM Detection Sensor EM2.5-35 (1) Sensitivity 35 Detect Sig Strength 1000: 35m km
This design is classed as a Military Vessel for maintenance purposes
Basically a Panther sawn in half and without the beefy sensor kit, jumps the smaller hulls.
Sparre VI class Destroyer 10 000 tons 310 Crew 4235.6 BP TCS 200 TH 448 EM 360
6400 km/s Armour 5-41 Shields 12-300 Sensors 45/35/0/0 Damage Control Rating 3 PPV 49
Maint Life 1.38 Years MSP 794 AFR 266% IFR 3.7% 1YR 450 5YR 6747 Max Repair 675 MSP
Intended Deployment Time: 18 months Flight Crew Berths 0
Hangar Deck Capacity 500 tons
256 EP Inertial Fusion Drive (5) Power 256 Fuel Use 15.45% Signature 89.6 Exp 8%
Fuel Capacity 550 000 Litres Range 64.1 billion km (115 days at full power)
Nord Epsilon R300/216 Shields (4) Total Fuel Cost 36 Litres per hour (864 per day)
Particle Beam-4 (7) Range 320 000km TS: 8000 km/s Power 10-10 ROF 5 4 4 4 4 4 4 4 4 4 4
CIWS-250 (2x8) Range 1000 km TS: 25000 km/s ROF 5 Base 50% To Hit
Long Gun FC 240-12500 (1) Max Range: 480 000 km TS: 12500 km/s 98 96 94 92 90 88 85 83 81 79
Boström Inertial Confinement Fusion Reactor Technology PB-1 (12) Total Power Output 72 Armour 0 Exp 5%
WaC Missile NET MR25-R1 (1) GPS 180 Range 25.2m km MCR 2.7m km Resolution 1
WaC ASS MR71-R50 (1) GPS 3600 Range 71.3m km Resolution 50
Mil Thermal Sensor TH2.5-45 (1) Sensitivity 45 Detect Sig Strength 1000: 45m km
Mil EM Detection Sensor EM2.5-35 (1) Sensitivity 35 Detect Sig Strength 1000: 35m km
ECCM-2 (1) ECM 10
This design is classed as a Military Vessel for maintenance purposes
The basic beam-destroyer, a yard retooled to this also builds the missile-destroyer.
So. . . what gives? I thought hull-size was a big deal in getting designs to build together properly, but apparently not. I have common engine footprints, similar sensor loadouts apart from the ElInt boat and some similarities in guns, but these are some pretty varied designs. Im fairly happy about the situation, but I need to understand whats happening so I can keep upgrading them without breaking the synergy. I'm rather enjoying having a single shipyard thump out the entire regular fleet.