View full version: The Academy
  1. "Where Is" or "Go To" function
  2. Slow Game
  3. Anti Missile FC
  4. Internal damage calculation in a damaged ship question.
  5. Civilian administrator
  6. AMM set ups
  7. Civilian colony ships
  8. Problem with gravitational survey sensors
  9. Task Group Remove Orders?
  10. Locating NPR population centers
  11. Basic diplomacy stuff
  12. Intrinsic sensors
  13. Getting hyper capable engines
  14. Hyperdrive question
  15. Running in real time - any way to speed things up?
  16. Recreation Module
  17. What Officer Rating Applies to Fuel Harvesters
  18. Several small, odd questions
  19. Engine Type ( v6.21 )
  20. Colonization requirements
  21. setting up a scenario
  22. Starting a custom game
  23. marines and morale
  24. Need Enemies
  25. Reactors and Missile design
  26. Red lines in mining and maintenance
  27. Target Practice!
  28. Sensors on missiles
  29. Getting past ECM
  30. Trade Access
  31. Change to Sensors?
  32. Dust and Radiation
  33. Civilian designs
  34. Beam Weapon Ships...Why?
  35. Unable to Select Engine Platform for Research
  36. Selected TG is not on same planet as Shipyard
  37. Ship launched without engine
  38. How long does turn generation usually take?
  39. commercial engines
  40. Morale for non combat/survey ships
  41. Jump Gate Deconstruction/Destruction
  42. Military ships traveling sub-max?
  43. Rescued crew question?
  44. Sensor question?
  45. Civ shipping
  46. [Request] Flowchart for new players.
  47. Effects of morale
  48. Unable to get newly designed geo survey ship to depart shipyard.
  49. Creating New Task Forces
  50. Fighter Engines?