View full version: The Academy
  1. Commercial Engined Jump Assault Ships?
  2. 6 hours increments
  3. Transfering fuel to a planet?
  4. Glossary of Abbreviations?
  5. How to manage parasites C#
  6. C+ Galactic map
  7. Cloaking
  8. FAQ
  9. Is it posible to take control of a NPR
  10. mine assault stage not dosent trigger
  11. Thank you dev!
  12. Setting race to hostile in C# Aurora
  13. Initiating ground combat
  14. How can i Spacemaster mode instant build buildings?
  15. Deployment clock not winding down at outpost (and also a resupply issue)
  16. Mineral costs for slipways and additional capacity?
  17. Operational Mineral Requirements
  18. Static vs non static units
  19. Maintenace facility can they only maintain?
  20. Mineral Mining
  21. Fighter Maintenance
  22. Jump Point Stabilization?
  23. Missile range
  24. Game Mechanics Question: Rank, Promotion, Medals
  25. Multiple windows open?
  26. Game Mechanics Question: Sensor Resolution
  27. Spaceports and refueling stations
  28. Civilian expansion beyond the home system
  29. Unwanted colonists
  30. C# Trade Goods
  31. Dumb question - New game setup: no NPR
  32. State of diplomacy and Espionage
  33. Exceeding Deployment Time
  34. Is it possible to transfer maintenance supplies between two ships in a fleet
  35. Stuck on 5second turns
  36. Does the player "compete" with Civilians?
  37. Tractor beams
  38. Interrupts
  39. UI Question
  40. Trouble with setting up new games (C# Aurora)
  41. C# 1.6.3 Captured ship and alien life pods
  42. How to assign targets in C#
  43. Can’t transport (automine)
  44. Refiting ship
  45. Carrier operations
  46. PSA: You can move multiple ships in the naval organizations window
  47. Drones
  48. Tutorial C# Aurora
  49. Rules question
  50. Mine Failure