View full version: The Academy
  1. Fuel question
  2. Satisfying the Requested Protection Level
  3. Purpose to building ship components
  4. What does the Armour pulldown on a Magazine do?
  5. cannot drop off geoteam
  6. Questions on Prisoners and diplomacy
  7. Commerical Shipping Question
  8. Starting a game with multiple nations on Earth
  9. What does a negative Annual Growth Rate mean?
  10. Speeding things up
  11. Spacwmaster mode
  12. Newbie question about ship engines
  13. changing new task group locations ?
  14. Can I salvage wrecks in sort-of-friendly systems?
  15. Newbie with questions
  16. Fuel harvester base crew morale
  17. Hull clutter
  18. Various newbie questions
  19. Civvy Engine manufacture and design
  20. What are the ongoing costs of ships?
  21. Moving fuel
  22. Designing Turrets with Reduced Size Lasers
  23. Trading Resources Across Jump Gates
  24. Tractor device?
  25. Red/Green jump gates? Also, how to escort civilian jump ships?
  26. Is there a way to scrap/recycle old ordnance?
  27. Help!
  28. Bugged game. Unclear on severity. Should I start over?
  29. Building an Interstellar Empire
  30. Question regarding jump capable fighters
  31. Help with designing a fighter
  32. Basic Ship Design
  33. Noob Questions
  34. Prerequisite techs for Genome Sequence: Base Gravity?
  35. Reserve Level
  36. Conquered and alien pop. Now what?
  37. Scientist Shortage
  38. Civilian shipping information toggle?
  39. Transfering survivors/prisoners
  40. Refueling
  41. Civilian fuel harvesters
  42. Power Requirements
  43. How do I build a commercial freighter?
  44. Getting the game to run question
  45. Hidden Jump Point
  46. Ordnance, ordnance, ordnance...
  47. What are railguns good for?
  48. Lazy geologists?
  49. What's the deal with these aliens?
  50. Sol system minerals - v6.00