View full version: The Academy
  1. Identifying the correct system to time bubble
  2. Repairing Armor
  3. Help with mineral distribution for colonies
  4. Newbie question: What is hyperdrive?
  5. Automated mine limits?
  6. New player questions
  7. Best way to organize a survey fleet?
  8. Top Tech Tips for newbies?
  9. Should I continue this game?
  10. Infrastructure as trade good?
  11. Redirect or Self-destruct Missile Salvos
  12. Ground units
  13. Colonies after ground combat
  14. Galaxy map question
  15. Music doesn't work
  16. Space-time bubbles
  17. Damage control/repairs without engineering sections?
  18. Event log text file
  19. Passive thermal detection of missiles
  20. enemy in system
  21. A few simple questions.
  22. Danger Close - Boarding under fire (also Engineering Brigades)
  23. Annoying interrupts
  24. Mine Deployment Via Drone issue
  25. Beginner war questions
  26. Beginner questions
  27. Officer Holder
  28. Active Sensor Design tutorial
  29. Godd fiction story to learn from?
  30. Hitting the sun
  31. NPR Tech level on conventional start? Or . . . something?
  32. Firecontrols and targets
  33. Targetting ship design to specific rank of officer
  34. How large is my shortfall of minerals?
  35. Restricting civilian traffic
  36. Neutral NPRs?
  37. Wimps!
  38. 1 Day Increments Broken?
  39. LP Jump Problems
  40. How I Multifaction start?
  41. Do civilians build jump-capable ships?
  42. Damage Control - Question on how fast it repairs
  43. Game Slowdown / Black Holes
  44. Galactic Map controls
  45. First Contact pointers
  46. Non-Sol Start
  47. Moving Task Groups into different Task Forces.
  48. How long is the fire delay after a standard Jump Gate transition?
  49. Shipyard additional eligible classes
  50. Confused about turrets + FC