View full version: The Academy
  1. How long is the fire delay after a standard Jump Gate transition?
  2. Shipyard additional eligible classes
  3. Confused about turrets + FC
  4. Question about whether I should start a new game
  5. 1HS Jump Drive - Self-Jump Only
  6. Recharge rates and active scanning
  7. Question about Commercial Ships
  8. Newb questions: sensors and lifepods
  9. Something worse than the learning curve... the deep pit of "Wtf?"
  10. Where to find the savegame?
  11. Two-Stage Missiles - Sensor Boat Supported by PDC?
  12. Can not research Ion engines
  13. Introducing distant aliens
  14. About the Galactic Map
  15. nebulas and orbital bombs?
  16. Error 6 - Overflow
  17. How do I stop colony growth
  18. Question
  19. What exactly are the rules for the expand civilian economy tech cost?
  20. Passenger liners and mobile miners\refineries
  21. Crew Grades and the SM
  22. Bonus Tech
  23. No engines available
  24. Sloooooooowing down and speedingup
  25. So I complete my first ship and send it to Mars. As it leaves, Earth surrenders.
  26. Fighters in PDC question?
  27. Trade and diplomacy with NPRs
  28. Can't open economic window plus error 713 MSSTDFMT
  29. Class design and building ships
  30. Help with Specialty Weapons (Particle Beams/Plasma Carronades/Ect.)
  31. Couple of Questions
  32. Hyperdrive?
  33. Any way to view NPR details, such as Govt. type, language type, etc?
  34. Assignement of officers
  35. Deleting ships from the "Naval Organization" tab?
  36. Ground Forces Tutorial?
  37. Large Combat Lasers
  38. Turrets Vs No Turrets?
  39. Shipyard conversion?
  40. Laser Warheads and their uses
  41. Compressed Fuel Tanks
  42. Drone questions.
  43. Sensor Contact Strength
  44. Probelm with assigning "Task Groups" to "Task Forces"
  45. Remove interrupt flag from events?
  46. A question about beam weapon design?
  47. Question about time between turns?
  48. Ways to disable allied alerts
  49. Found Aliens?
  50. Civilian ship launching