View full version: The Academy
  1. Maximum speed and risk of engine failure in military ships
  2. Jump Gates on all Jump Points
  3. Nebula + Planetary atmosphere, which weapons will work?
  4. Newbie question.... *sigh* again....
  5. Quick question on tug size and jump drives.
  6. Creating populations of a designed species
  7. Stay until full
  8. new tech manual??
  9. Auto-assigning weapons to fire controls
  10. Aliens and their territory
  11. Prefabbed PDC Problem
  12. Same game on multiple machines
  13. Pre-spaceflight NPR?
  14. Sharing Survey Data
  15. How make an exchange of..
  16. Two-stage missiles
  17. Box Launchers?
  18. Armour Question
  19. About Maintenance Module
  20. Unloading tech data?
  21. Fleets orbiting and fuel use
  22. Galactic Map question
  23. Blackhole systems
  24. 5.7?
  25. Space Race problem
  26. Mineral depleted
  27. Bio-Engineering a New Species
  28. Box Launchers
  29. Noob Questions: Geologists and Nebulae
  30. Gauss cannons
  31. Has anyone tried out Laser Heads in a recent game?
  32. Distance between two points
  33. Changes to civilians from 5.40 -> 5.70?
  34. How is the "Starting Race" option supposed to work?
  35. How does order delay work?
  36. Training crews up to 100%
  37. Terraforming stopped
  38. Trade goods
  39. It's quiet out there...
  40. Do Fighters/FAC load missiles from PDC or the Colony?
  41. Getting Troops out of the drop modul
  42. Deleting a species or NPR
  43. Scanning
  44. Refitting Civilian Ships
  45. Hiding only civ fleets on system map
  46. Wrecks
  47. Research Strategies?
  48. Experimenting with higher techs
  49. Occupation Forces and other questions
  50. LP Creation?