View full version: The Academy
  1. Using MIRV as anti-missiles?
  2. "Contact Sharing" in TGs
  3. gravity range, size of planet, avilable colonies
  4. Various Questions
  5. Exact formula for ship size vs construction rate?
  6. Stubborn Minelayer
  7. Missile Active Sensors
  8. Boarding + Ground Combat Questions
  9. I need more captains captain! I don't have the captains!
  10. TGs stopping
  11. Question about generated NPRs and initial NPRs
  12. How often do you meet non-technological NPRs?
  13. Passive-Active Sensors. Also adding officers.
  14. New Player Questions
  15. Just discovered this game -Wow!!!!
  16. Titan base temp
  17. Troop transport and drop module.
  18. Beginning missiles.
  19. Orbital bombardment
  20. ruin frequency?
  21. Tutorial, Part 2 - Technology
  22. Spaceports: JUST loading time?
  23. What difficulty setting do you use?
  24. Stuck on 1-day turns?
  25. Anti missile fire and sensor question...
  26. Is it possible to scrap existing ships, reclaiming minerals in the process?
  27. Fighter Missile Trouble
  28. How to salvage 25039950 ton wreck
  29. Diplomatic teams
  30. ridiculously large orbit
  31. Civilian shipping woes
  32. Thermal 1 contacts
  33. Tugging a PDC/Station through a JumpGate
  34. Civilian Shipping Lines - What will they build?
  35. Magazines
  36. Time step and inconsistencies
  37. Some more questions...box launcher and sensors...
  38. Energy Weapons, PDC's and you
  39. Explaining the different weapon types?
  40. Death of a fleet....
  41. Military Jump question
  42. Quick jump drive question
  43. Flashing White Screen between turns
  44. TF and TG
  45. Advice please
  46. A slight pain in the.....
  47. Turning off the *SPOILER*
  48. PDC work
  49. Leader Assignment confusion
  50. civilian shipping line