View full version: The Academy
  1. Missile Fire Controls/ Active Sensors
  2. Constructing a Warp Hub
  3. CMC Question
  4. Adding gasses as SpaceMaster?
  5. What is a parasite? [SOLVED]
  6. Weapons (& shields) in atmosphere
  7. New players first experience
  8. Changing Database Location
  9. Missile Active Sensor Question
  10. Small Galaxy
  11. Questions regarding engeniering mantainance
  12. First post - mineral bottlenecks
  13. Leaders
  14. Moving Minerals Around
  15. Moving Teams
  16. Refueling
  17. ground combat
  18. Guided missiles
  19. Fighter allocation issues
  20. Geology specialists now capped at 60%
  21. JumpDrive-self only does size matters?
  22. Reducing a fleet's reliance on missiles.
  23. Why this jump failure ?
  24. Unrest
  25. Time step and Civilians
  26. Odd NPR Relations
  27. Mining & production statistics
  28. Fixing an errant NPR
  29. Moving space ports
  30. Load Mineral when XXX available order
  31. Black Hole Practicals
  32. Lagrange Point, NPR and Civies
  33. Wiping a NPR off the face of the universe?
  34. Terraforming Sol and Basic Terraforming calculations
  35. Posting images
  36. What's the interaction between greenhouse and anti-greenhouse?
  37. Error 5 invalid procedure call or argument
  38. Changing Race Names on the system Generation window
  39. Factories not giving Construction points on colony at all
  40. How do I create ground forces headquarters?
  41. Mass Drivers
  42. NPR Technology in designs?
  43. Box Launchers?
  44. Stupid Task Groups
  45. Overhaul
  46. Targeting Shipyards
  47. Unable to create a new class of ship.
  48. UI enhancement
  49. How do I get into laser range?
  50. Mineral Reports