View full version: The Academy
  1. Getting civilians to turn off transponders
  2. Xenologist Team Not Loading
  3. More n00b Questions!
  4. Boarding Tech
  5. Wrecks, Life Pods..... I wants em!
  6. Linking specific fire controls to specific weapons? (Also how is this ship?)
  7. Can't make gravitational survey ships
  8. Conqured populations stats
  9. PDC CIWS
  10. Combat Drop Modules and HQ
  11. Increment Adjustment Problem
  12. Why do some of my ships refuse to autofire?
  13. Deep Space Tracking strength and GPS
  14. Beam weapons as area defense?
  15. A few more questions if I may
  16. Salvage give 0x component?
  17. Shipyard Strategies
  18. Ship armour
  19. Diplomatic incidents
  20. Renaming army units
  21. Crew experience levels
  22. From +175 to -250 relationship!
  23. Time Warp attack by aliens!
  24. Layering tugs
  25. NPR
  26. GeoTeams and comet/asteroids
  27. Deleted TGs
  28. Repairing damage at a maintenance facility?
  29. "Beam" weapons and asteroid mining
  30. Fighter maintenance
  31. A couple opf basic questions
  32. How many troop transport bays are needed for a brigade?
  33. Skipping Defeat
  34. Can you have your fleet move in an arbitrary direction?
  35. Is there a tutorial on how to design a fighter?
  36. Getting more information on an alien colony
  37. Why exactly are overhauls needed?
  38. How do you see how much cargo space will be taken up by an installation?
  39. How do you choose your starting techs when they aren't assigned automatically?
  40. What does JG mean on the system jump points tab?
  41. Noob question about NPRs when creating a new game
  42. Help! I accidentally clicked one of the "sub-pulse length" buttons on the Syste
  43. 64bit OS
  44. system generation
  45. Database compatibility issues across two comupters.
  46. Jump Drive Efficiency - can't seem to find it so can't research engines
  47. Irritating Error
  48. Combat Questions
  49. ruins
  50. Dangerous Gasses