View full version: The Academy
  1. fleet doctrine for a new guy
  2. Calculations for Class Designs?
  3. Civilians still using player Designs?
  4. Learning How to Fly
  5. Old Player Asking about Kinetic Weapons and Engines, Defences
  6. The Galactic Map - Newbie Questions
  7. Electronic Warfare
  8. What are you using 500-1000ton ships for?
  9. Order of the colonies listed in the population and production window?
  10. Task Force Training in a binary system
  11. Disbanding and reassembling a team - Any penalty?
  12. Unsurvey objects?
  13. Renaming a Missile Design - How?
  14. Sound
  15. Laser range and ship speed
  16. Ship design rule of thumb?
  17. Why do I get Yellow? An exo-Aurora Windows question
  18. nobody wants to work in terraforming installment
  19. civilian shipping and nebula's?
  20. Small Cratt ECM
  21. Civilian Company Technology?
  22. constructing ship components.
  23. Spacemaster Race needed?
  24. Red Box at the Jump point I entered through? Existing Jump Gate?
  25. Question about geology teams.
  26. Rename a Faction?
  27. Military Vs Commercial Jump Drives
  28. Deployment/Morale Reporting
  29. Newbie Question - First Jump Point plans
  30. I can't make sense of the range in individual unit details.
  31. Help with buoys/missiles
  32. Geological Survey Team
  33. Newbie question - Transporting troops
  34. Fleet Headquarters staff
  35. Order of the bodies listed - Minerals sidebar on the system map?
  36. Fuel Consumption depending on ship speed?
  37. TCS help
  38. Multiple NPR's Generated in the Same System
  39. System Map Sensor Controls - What does THAT knob do?
  40. Can someone brief me on POWS?
  41. Windows too big.
  42. Newbie Question - Skill Increases
  43. Fuel Harvester
  44. Newbie Question - Time advances and Research Accrual
  45. All that different kind of "laser" weapons... why?
  46. damage component, command modules and etc
  47. How can I tap into Civilian Fuel Production?
  48. Firing Researchers - Worthwhile? (Is there any value to ever firing anyone?)
  49. Bug Pre-Reporting
  50. Newbie Question on what causes interrupts