View full version: The Academy
  1. The game spawned 2 NPRs in the same system
  2. Reloading PDCs?
  3. Range finding Question (Or how do i increase the range on my Beam firing control
  4. Hiding a System from a player
  5. Cloaks?
  6. What is the point of plasma carronades?
  7. Civilian Industry overcrowding colonies...
  8. Two questions
  9. NPR ships vanishing?
  10. Ships of 500 to 1K
  11. Maintenance failure on a civilian ship???
  12. Asteroid & Comet Mining
  13. Some details regarding final defensive fire
  14. Technology Sharing?
  15. Intelligence Update?
  16. Do Inactive PR ever behave like NPRs?
  17. fleet doctrine for a new guy
  18. Calculations for Class Designs?
  19. Civilians still using player Designs?
  20. Learning How to Fly
  21. Old Player Asking about Kinetic Weapons and Engines, Defences
  22. The Galactic Map - Newbie Questions
  23. Electronic Warfare
  24. What are you using 500-1000ton ships for?
  25. Order of the colonies listed in the population and production window?
  26. Task Force Training in a binary system
  27. Disbanding and reassembling a team - Any penalty?
  28. Unsurvey objects?
  29. Renaming a Missile Design - How?
  30. Sound
  31. Laser range and ship speed
  32. Ship design rule of thumb?
  33. Why do I get Yellow? An exo-Aurora Windows question
  34. nobody wants to work in terraforming installment
  35. civilian shipping and nebula's?
  36. Small Cratt ECM
  37. Civilian Company Technology?
  38. constructing ship components.
  39. Spacemaster Race needed?
  40. Red Box at the Jump point I entered through? Existing Jump Gate?
  41. Question about geology teams.
  42. Rename a Faction?
  43. Military Vs Commercial Jump Drives
  44. Deployment/Morale Reporting
  45. Newbie Question - First Jump Point plans
  46. I can't make sense of the range in individual unit details.
  47. Help with buoys/missiles
  48. Geological Survey Team
  49. Newbie question - Transporting troops
  50. Fleet Headquarters staff