View full version: C# Aurora
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  1. New sensor model and small fighters. Problem?
  2. No Limit on Commander Themes in C# Please
  3. Defining which events break up the time progression cycle
  4. Transponders
  5. Diplomacy things I love to see
  6. Cap Civilians?
  7. Information Screen for Minerals
  8. Custom game setups - tech
  9. Selecting Commanders Screen Suggestion
  10. Life supports
  11. Research changes planned?
  12. Alpha-testing
  13. Colony Automation
  14. Diplomacy Overhaul?
  15. C# Aurora Blind Accessibility?
  16. Wiki update
  17. Hype by anticipation...:)
  18. converted auxillary ships
  19. Robotic Sub-race
  20. Fire controls assignement
  21. Modding This Version Of Aurora
  22. Per class (or group of class) naming
  23. Blueprint system for Aurora C#?
  24. Progress
  25. Box Launcher Reloads
  26. C# Aurora Database
  27. @Megatraveller Galactic (our) Map
  28. Sensor Model for C# Aurora