View full version: C# Bug Reports
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  1. v1.12.0 Bugs Thread
  2. Text Cut Off?
  3. Space Base, gone
  4. Is it a bug or a feature - freighter loading time
  5. Typo Thread [bugs]
  6. Is there something wrong with money?
  7. Looks like AI can’t deal with damaged ships
  8. The Magic Freighter!
  9. Change government types absent?
  10. Planetary Invasions
  11. 5 second turns for 2 in-game days (so far)
  12. Incorrect Increment Length
  13. Issue with the resolution, windows won’t scale - 1.12
  14. Strange NPR behavior
  15. How Engineering and Maintenance Storage work
  16. v1.11.0 Bugs Thread
  17. [PSA] Why are my % and other figures broken?!?! (If this is you. Please read)
  18. Damaged fire-control stuck in 'on' position
  19. Lost Contacts
  20. Standard orders are not working.
  21. WAI? Slow ships track at racial tracking, not ship speed.
  22. Ground Units not resupplied
  23. [PSA] Cyclic Redundancy Check Error On Saving and Extended Save Times
  24. Population growth
  25. Never ending research completion date
  26. Insufficient Maintenance Facilities?
  27. Weird Bug Story
  28. Unload survivors - Not implemented yet?
  29. [1.9.5] Gauss STO unlimited shoots?
  30. Bug Moderators Needed
  31. Stealing Swarm Techs from NPRs 1.9.5
  32. Underway Replenishment 1.9.5
  33. v1.10.0 Bugs Thread
  34. v1.9.5 Bugs Thread
  35. Do ground commanders in superior HQs have any effect? (v1.9.5)
  36. Repairing ship (and fighter in this specific case)
  37. Feature or bug?
  38. Desing windows change or bug
  39. Separate threads for bug reports?
  40. 1.9.5 Patch Crash
  41. Potential vs Confirmed Bugs
  42. v1.00 Bugs Thread
  43. v1.9.4 Potential Bugs Thread [1.9.4]
  44. Transfer of Maintenance Supplies
  45. Minor Ship Design Problem
  46. Detection range for Size 6 missiles
  47. Date formatting problems
  48. v1.9.3 Bugs Thread [1.9.3][bugs]
  49. Recovering Past Saves
  50. Dropdowns and Treeviews and Bugs, Oh My!