View full version: C# Bug Reports
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  1. v1.11.0 Bugs Thread
  2. Damaged fire-control stuck in 'on' position
  3. How Engineering and Maintenance Storage work
  4. Lost Contacts
  5. Standard orders are not working.
  6. WAI? Slow ships track at racial tracking, not ship speed.
  7. Ground Units not resupplied
  8. [PSA] Cyclic Redundancy Check Error On Saving and Extended Save Times
  9. Typo Thread [bugs]
  10. Strange NPR behavior
  11. Population growth
  12. Never ending research completion date
  13. Incorrect Increment Length
  14. Insufficient Maintenance Facilities?
  15. Weird Bug Story
  16. Unload survivors - Not implemented yet?
  17. [1.9.5] Gauss STO unlimited shoots?
  18. Bug Moderators Needed
  19. Stealing Swarm Techs from NPRs 1.9.5
  20. Underway Replenishment 1.9.5
  21. v1.10.0 Bugs Thread
  22. v1.9.5 Bugs Thread
  23. Do ground commanders in superior HQs have any effect? (v1.9.5)
  24. Repairing ship (and fighter in this specific case)
  25. Feature or bug?
  26. [PSA] Why are my % and other figures broken?!?! (If this is you. Please read)
  27. Desing windows change or bug
  28. Separate threads for bug reports?
  29. 1.9.5 Patch Crash
  30. Potential vs Confirmed Bugs
  31. v1.00 Bugs Thread
  32. v1.9.4 Potential Bugs Thread [1.9.4]
  33. Transfer of Maintenance Supplies
  34. Minor Ship Design Problem
  35. Detection range for Size 6 missiles
  36. Date formatting problems
  37. v1.9.3 Bugs Thread [1.9.3][bugs]
  38. Recovering Past Saves
  39. Dropdowns and Treeviews and Bugs, Oh My!
  40. v1.9.2 Bugs Thread [1.9.2][bugs]
  41. v1.9.1 Bugs Thread
  42. v1.9.0 Bugs Thread [1.9.0][bugs]
  43. Disappearing Ground Units
  44. v1.8.0 Bugs Thread [1.8.0][bugs]
  45. Disappearing Ships (Function #787) 1.7.3
  46. Possible memory leak
  47. #854 divide by zero [1.6.3]
  48. [1.73] When I click on fleet org button 4x 2833 happens
  49. v1.7.3 Bugs Thread [1.7.3][bugs]
  50. v1.7.2 Bugs Thread [1.7.2]