View full version: C# Suggestions
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  1. Nice-to-have SM controls
  2. Orbital Miner Automation/Rework
  3. AI/drone crew
  4. Missile Based STO
  5. Refueling hub actions
  6. Food
  7. AI behavior vs kiting
  8. Leaky Shields
  9. Boarding Torpedos."Easy" way to implement limited boarding actions.
  10. Make aurora available as arm compatibility
  11. A cleaner display for 2.0 ? Ships icons and such...
  12. KriegsMeister's Conglomeration of Ideas for Fighters, FAC's, Ships, and Stations
  13. Hydrosphere as a Counter to Eccentric Orbits
  14. Winforms Listview Performance.
  15. Fighter Module
  16. Conditional orders
  17. Shield generators vs Pirate faction.
  18. Screen reader accessibility suggestions for major issues.
  19. Small accessibility fix/suggestion
  20. Ground Force Design Prototyping
  21. Rework to Ground Unit Construction
  22. A Reward for Invading Rhakas? - No Spoilers
  23. Minor Ground Unit Suggestions
  24. Generalize "Senior C.O." Option
  25. Suggestion: Maximum population setting
  26. Staff Officers for Ground Forces
  27. Sorium as a strategic weakness
  28. feasibility of Robot Populations
  29. Unit police strength indicator
  30. research queue
  31. Civilian mining Colony "Status" Indication.
  32. List of features from VB6 missing in C#
  33. Sort officers if unassigned
  34. Missile Range
  35. A Few QoL suggestions
  36. Idea for "battle damage estimate dashboard"
  37. Deactivating and mothballing warships
  38. Modular space stations
  39. Wishlist: Background color + font
  40. Order construction of missing ground unit elements
  41. RE: Research & Space Master
  42. Alien orbital strike
  43. Fighter crews and deployment time crew effects
  44. Nicknaming foreign active sensor contacts
  45. Scroll Bar Possible?
  46. Underground Infrastructure
  47. Change to handling of survivors
  48. Suggestion: Plasma Carronade technology: Direct feed
  49. Some Miscellaneous Suggestions
  50. Orbital Mass Driver