View full version: General Discussion
« 1 2 3 4 5 6 7 8 9 10 11 »
  1. Organizing the military arm of the navy
  2. Idea - Scenario repository
  3. Function #3239: Object reference not set to an instance
  4. Planet Invasion
  5. Invasion Army composition?
  6. Costly Refits
  7. NPR homeworld, only 2 million pop?
  8. System Generation Discussion and Empty Systems
  9. Giant Comets
  10. What's Your Largest Empire?
  11. Ground Invasion - What is normal?
  12. 60 second increments
  13. Engine speed per engine tech level
  14. Tech from Ruins
  15. Your best / bad ass ship name
  16. New player here wants to know how to defend colonies
  17. 6 Hour Increments
  18. All you need is...minerals - Ultimate list of Minerals required (no quantities)
  19. Need help/suggestions regarding a starting scenario i am making
  20. I guess we don't have a section for poetry?
  21. 3D Galactic Map
  22. Ground support fighter troubles
  23. A moment of appreciation for the great galactic map labeling tool
  24. One mineral to rule them all, one mineral to find them
  25. How to put images in posts?
  26. Can't unload cargo ((I have shuttle bay)
  27. Jump Points
  28. Orbital Mining?
  29. Ancient Ruins
  30. Official 1.13 Hype Train Thread
  31. Ship Components as Cargo
  32. Delete all NPR ships?
  33. Auto Assign FC not working
  34. Enemy Colony Ship
  35. Enemies don't pause when spotted for a second time?
  36. UI Icon Exchange
  37. how to build alien ships?
  38. Orbital habitats?...
  39. Looking for Input on my next tutorial (Comprehensive Guide to Carrier Design)
  40. How to retreat?
  41. Anti-Missiles being wonky
  42. C# Meta compared to VB6
  43. Maintenance Life info not fully showing
  44. What is the point of Luxury Passenger Accommodation?
  45. Some beginner questions
  46. Upon what is the difficulty and size of NPRs based?
  47. PD guns and Final Defence range
  48. 3 Weapon Doctrines
  49. Nprs expanding too much?
  50. Help figuring out an invasion disaster?