Posted by: Kytuzian
« on: January 26, 2017, 06:52:52 AM »If your missiles have sensors, then if your salvo overkills the target, the remaining missiles will use their onboard sensors to lock on to another target, or proceed to their original target's location.
I've already designed new missiles with sensors, but haven't produced nearly enough of them for a combat fleet yet. Thanks, though.
the naval organization tab is your best bet. You can relatively quickly break fighters into firing groups. Using the Branch button to create a TG or Branch+Sub will also automatically launch said parasite.
If you arn't already, use the Multi Target Same Loc button in the combat overview; it's very helpful for large numbers of enemy targets.
Okay. I'll look into that, thanks. And unfortunately the Multi Target Same Loc thing doesn't work because my fighters don't have enough firepower to take down an enemy ship by themselves because of their shields, so I need to focus 3-4 to destroy one target.