Posted by: macks
« on: April 29, 2020, 09:07:27 AM »oh my god it cant charge 7 in a round nevermind
Or change the laser to be a 10-5 and then it only needs 5 power per increment. Cheaper too i think.Hey y'all, I'm back.
I have a new 1.9 build and I don't know how to measure how much power is needed by weapons.QuoteAberration class Destroyer 4 739 tons 147 Crew 1 168.2 BP TCS 95 TH 792 EM 0
8356 km/s Armour 4-25 Shields 0-0 HTK 30 Sensors 0/0/0/0 DCR 22 PPV 18
Maint Life 6.83 Years MSP 4 308 AFR 90% IFR 1.2% 1YR 161 5YR 2 413 Max Repair 396.00 MSP
Commander Control Rating 1 BRG
Intended Deployment Time: 6 months Morale Check Required
Central Engineworks Magneto-plasma Drive EP792.00 (1) Power 792.0 Fuel Use 60.68% Signature 792.00 Explosion 15%
Fuel Capacity 500 000 Litres Range 31.3 billion km (43 days at full power)
Optics Division 200mm C6FU Laser (3) Range 384 000km TS: 8 356 km/s Power 10-6 RM 50 000 km ROF 10
Raytheon LRBFCl R384-TS7500 (50%) (1) Max Range: 384 000 km TS: 7 500 km/s 97 95 92 90 87 84 82 79 77 74
Raytheon AMMS AS8-R1 (50%) (1) GPS 28 Range 8.4m km MCR 919.6k km Resolution 1
This design is classed as a Military Vessel for maintenance purposes
This is my new destroyer escort and I dont know how to calculate the power draw of the lasers. I see 10-6 but I dont know what that means.
10-6 means the laser needs 10 power to fire and can charge 6 every increment, meaning it fires every 10 seconds (2 5 second increments).
That's where it gets a little complicated. 3 lasers means you can charge 18 power a round, so could use a reactor that outputs 18. OTOH since the guns will only fire every other round, you could try a reactor that outputs 15... but I'm not sure if that would work. In VB power was split evenly between weapons, so a 15 power reactor would charge the 3 lasers by 5 a turn, but now I think it prioritizes charging one weapon as fast as possible, which might mean round one it would charge 6-6-3, then on the next round you'd end up with 2 lasers fully charged and one at 9. Unless you want to experiment, you're probably best off with 18 power worth of reactors on the ship.
Hey y'all, I'm back.
I have a new 1.9 build and I don't know how to measure how much power is needed by weapons.QuoteAberration class Destroyer 4 739 tons 147 Crew 1 168.2 BP TCS 95 TH 792 EM 0
8356 km/s Armour 4-25 Shields 0-0 HTK 30 Sensors 0/0/0/0 DCR 22 PPV 18
Maint Life 6.83 Years MSP 4 308 AFR 90% IFR 1.2% 1YR 161 5YR 2 413 Max Repair 396.00 MSP
Commander Control Rating 1 BRG
Intended Deployment Time: 6 months Morale Check Required
Central Engineworks Magneto-plasma Drive EP792.00 (1) Power 792.0 Fuel Use 60.68% Signature 792.00 Explosion 15%
Fuel Capacity 500 000 Litres Range 31.3 billion km (43 days at full power)
Optics Division 200mm C6FU Laser (3) Range 384 000km TS: 8 356 km/s Power 10-6 RM 50 000 km ROF 10
Raytheon LRBFCl R384-TS7500 (50%) (1) Max Range: 384 000 km TS: 7 500 km/s 97 95 92 90 87 84 82 79 77 74
Raytheon AMMS AS8-R1 (50%) (1) GPS 28 Range 8.4m km MCR 919.6k km Resolution 1
This design is classed as a Military Vessel for maintenance purposes
This is my new destroyer escort and I dont know how to calculate the power draw of the lasers. I see 10-6 but I dont know what that means.
Aberration class Destroyer 4 739 tons 147 Crew 1 168.2 BP TCS 95 TH 792 EM 0
8356 km/s Armour 4-25 Shields 0-0 HTK 30 Sensors 0/0/0/0 DCR 22 PPV 18
Maint Life 6.83 Years MSP 4 308 AFR 90% IFR 1.2% 1YR 161 5YR 2 413 Max Repair 396.00 MSP
Commander Control Rating 1 BRG
Intended Deployment Time: 6 months Morale Check Required
Central Engineworks Magneto-plasma Drive EP792.00 (1) Power 792.0 Fuel Use 60.68% Signature 792.00 Explosion 15%
Fuel Capacity 500 000 Litres Range 31.3 billion km (43 days at full power)
Optics Division 200mm C6FU Laser (3) Range 384 000km TS: 8 356 km/s Power 10-6 RM 50 000 km ROF 10
Raytheon LRBFCl R384-TS7500 (50%) (1) Max Range: 384 000 km TS: 7 500 km/s 97 95 92 90 87 84 82 79 77 74
Raytheon AMMS AS8-R1 (50%) (1) GPS 28 Range 8.4m km MCR 919.6k km Resolution 1
This design is classed as a Military Vessel for maintenance purposes