Posted by: Ehndras
« on: May 14, 2020, 10:24:19 PM »Today years old, wisdom showed its fickle brow in hearty laughter.
What. We can skip all the bs and just port directly through? Damn.
Here I was, having a tender on EACH side, and attaching sub-fleets then un-attaching them, to squad transit *facepalm*
Yes you can skip it all for standard transit read my post above.
What. We can skip all the bs and just port directly through? Damn.
Here I was, having a tender on EACH side, and attaching sub-fleets then un-attaching them, to squad transit *facepalm*
And you're *way* overcomplicating jump tenders.
How to jump using a jump tender:
- Fly to a jump point with a jump tender on either side of it.
- Choose a standard transit.
- Profit.
If you're using the "Autoroute to system" movement orders, you'll need to check the box for considering the fleet to be jump capable for it to path properly.
Based on my experience, commercial jump drives can NOT jump ships equipped with military engines. V1.9.X.
3. Without knowing your current method or reasoning this is very hard to answer. Also if you are trying to do standard jump or squad jump makes a difference as well.
Since Commercial ships always standard jump, one thing to be done is to have commercial jump tender stations at the points and then have Military ships use military jump ships.
So...
I tried building some jump tender stations in a recent game. Their performance was not so great. Looking for some suggestions.
First station: Military jump drive, 25000 ton jump capacity. Primary goal was to use this station to jump survey fleets, cargo fleets, and military ships (if hostile forces detected on the far side of the jump point). Result was unacceptable because it could not jump commercial engine equipped ships. Ok, I should have guessed that given it had a mil-spec jump drive (I thought I had read somewhere the MJD could jump commercial engine ships?).
Second station: Commercial jump drive, 50000 ton jump capacity. Same goals as first station. Results were unacceptable because it could not jump mil-spec engine ships.
Now I am confused. One of my stations should have been able to jump both military and commercial engine ships unless I have inaccurate information about how jump drives are supposed to work. Note that in all of my testing my largest ship was less than 10k tons and each station was intentionally designed to be just under the maximum tonnage of the equipped jump drive (also stations were capable of self-jumping based on testing).
So my questions are:
1. Can a commercial jump drive jump a ship equipped with a military engine?
2. Can a military jump drive jump a ship equipped with a commercial engine?
3. What is the best way to order a non-jumpship through a jump point with a jump drive equipped jump point tender present? (My current method seems extremely tedious)