Posted by: Father Tim
« on: June 06, 2020, 09:11:19 AM ». . .PROBLEM
After a big fight, you have 2 issues: Number one is prisoners and survivors to rescue, Number 2 is the insane amount of wrecks to recover. . .
. . .THE CONCEPT
The Prisoner Ship will collect only prisoners and for roleplay/convenience purpose these will be used for our salvaging mission (it's a hard work not only done by a machine but you need people in EVO suits as well and on the ships extracting components) all under the supervision of a 250 Tons Space Marines Squad. The Marines squad has two purposes: the main one is role-playing of course but they can come handy to board few stranded enemy ships at 0km/s. . .
It works with your fiction, but Aurora's mechanics are in opposition to your concept. Aurora wants prisoners taken to one of your colonies for processing, whereas salvagers want to stay and work on wrecks (possibly even transferring cargo to other ships for ferrying back to your colonies).
Your concept puts all of the "eggs" from holding the field into one (or a very few) basket(s) for a good long time. Not only are you risking all of your gains from the First Battle of Somewhere to any potential Second Battle of Somewhere, but you're delaying the point at which your empire can benefit from those gains by not delivering them for months or even years.