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Posted by: Rich.h
« on: February 10, 2021, 11:20:39 AM »

Meanwhile, I have ten academies on my planet.

This is your problem. The required rank to command an academy is equal to the number/level of academy installations. Using the UK rank scheme for example this would mean you need a LCDR to command a level 1 academy, CDR for level 2, and so on. I believe most rank schemes only go up to R9, and wouldn't even have a rank to command a level 10 academy by default! For scientists the "rank" is their admin skill divided by 5, and for civ admins it is simply their admin rating.

I recommend shipping several of your academies offworld, which will also let you multiply-specialize them or specialize them more precisely (e.g. if you have two academies led by scientists, one might be specced to generate C&P specialists and another to produce Logistics specialists).

This was another reason why I spread mine around along with the RP factor. At one point I have a level 10 academy on Earth yet I had no leaders who could work there, nor would I ever have as it's rank requirments went beyond the maximum possible.
Posted by: Panpiper
« on: February 08, 2021, 08:27:16 PM »

Thank you for addressing my ignorance.  :)
Posted by: nuclearslurpee
« on: February 08, 2021, 08:13:30 PM »

Meanwhile, I have ten academies on my planet.

This is your problem. The required rank to command an academy is equal to the number/level of academy installations. Using the UK rank scheme for example this would mean you need a LCDR to command a level 1 academy, CDR for level 2, and so on. I believe most rank schemes only go up to R9, and wouldn't even have a rank to command a level 10 academy by default! For scientists the "rank" is their admin skill divided by 5, and for civ admins it is simply their admin rating.

I recommend shipping several of your academies offworld, which will also let you multiply-specialize them or specialize them more precisely (e.g. if you have two academies led by scientists, one might be specced to generate C&P specialists and another to produce Logistics specialists).
Posted by: Panpiper
« on: February 08, 2021, 07:31:23 PM »

It does not matter which commander I select, neither the lowest nor the highest, be it navy, ground or science, it does not matter if I flag or unflag eligible or available, no academy ever appears to be selected. I cannot assign a commander to something that will not even appear in the selection window, regardless of what I do. Meanwhile, I have ten academies on my planet.

I have no idea 'who' the commander of my academy is, or even 'if' they have a commander.
Posted by: nuclearslurpee
« on: February 08, 2021, 02:49:03 PM »

It has been awhile and perhaps my memory is faulty, but I could have sworn if you untoggle 'eligible' , all posts will show up, just not be assignable unless you pick an appropriate rank? (all command posts in that commanders field that is)

On that note - perhaps an important part I neglected is that you need to select a commander first, to then see all posts that type of commander can occupy. So to populate the list , select a commander first. If you switch types of commanders, click on a commander and then reselect the posts in the dropdown to refresh it.

This only works for some posts and academy commands are not among them, along with most of the sub-command roles (XO, chief engineer, etc.) they will only show if the selected commander is eligible regardless of whether that box is checked.
Posted by: Kylemmie
« on: February 08, 2021, 02:33:18 PM »

I prefer it as it is now. You can still have many different academies, they just have to be on different colonies. For example my current game has 9 seperate science academies for all the disciplines. Having them on different worlds adds some RP flavour as I know a commander will have been a colonist of that world and academy. If you instead had 9 seperate academies on Earth, then all my scientists would be Earthers which is a little boring for me.

I agree. It may not be realistic to be unable to build multiple separate academies on Earth, but being able to specialize on a per-colony basis is a nice bit of worldbuilding fuel for me.

I still haven't figured out how to change the commander of my 'existing' academy. I really should build another one elsewhere and 'hope' I can figure out how to devote a commander to at least that one.


Academies should be a dropdown choice for every type of commander on the commander staffing tab. Make sure you don't have 'eligible' or 'available' toggles checked and all Academy positions should show up as filled (not highlighted) or open (bright) . Just select any appropriately ranked commander and assign. (Click commander, then academy and assign)

Academies do have a minimum rank and will not show up in the list unless you have selected a commander of the appropriate rank.

It has been awhile and perhaps my memory is faulty, but I could have sworn if you untoggle 'eligible' , all posts will show up, just not be assignable unless you pick an appropriate rank? (all command posts in that commanders field that is)

On that note - perhaps an important part I neglected is that you need to select a commander first, to then see all posts that type of commander can occupy. So to populate the list , select a commander first. If you switch types of commanders, click on a commander and then reselect the posts in the dropdown to refresh it.

Posted by: nuclearslurpee
« on: February 08, 2021, 02:09:49 PM »

I prefer it as it is now. You can still have many different academies, they just have to be on different colonies. For example my current game has 9 seperate science academies for all the disciplines. Having them on different worlds adds some RP flavour as I know a commander will have been a colonist of that world and academy. If you instead had 9 seperate academies on Earth, then all my scientists would be Earthers which is a little boring for me.

I agree. It may not be realistic to be unable to build multiple separate academies on Earth, but being able to specialize on a per-colony basis is a nice bit of worldbuilding fuel for me.

I still haven't figured out how to change the commander of my 'existing' academy. I really should build another one elsewhere and 'hope' I can figure out how to devote a commander to at least that one.


Academies should be a dropdown choice for every type of commander on the commander staffing tab. Make sure you don't have 'eligible' or 'available' toggles checked and all Academy positions should show up as filled (not highlighted) or open (bright) . Just select any appropriately ranked commander and assign. (Click commander, then academy and assign)

Academies do have a minimum rank and will not show up in the list unless you have selected a commander of the appropriate rank.
Posted by: Kylemmie
« on: February 08, 2021, 11:45:24 AM »

I still haven't figured out how to change the commander of my 'existing' academy. I really should build another one elsewhere and 'hope' I can figure out how to devote a commander to at least that one.


Academies should be a dropdown choice for every type of commander on the commander staffing tab. Make sure you don't have 'eligible' or 'available' toggles checked and all Academy positions should show up as filled (not highlighted) or open (bright) . Just select any appropriately ranked commander and assign. (Click commander, then academy and assign)
Posted by: Panpiper
« on: February 08, 2021, 10:07:57 AM »

I still haven't figured out how to change the commander of my 'existing' academy. I really should build another one elsewhere and 'hope' I can figure out how to devote a commander to at least that one.
Posted by: Rich.h
« on: February 08, 2021, 08:41:11 AM »

I prefer it as it is now. You can still have many different academies, they just have to be on different colonies. For example my current game has 9 seperate science academies for all the disciplines. Having them on different worlds adds some RP flavour as I know a commander will have been a colonist of that world and academy. If you instead had 9 seperate academies on Earth, then all my scientists would be Earthers which is a little boring for me.
Posted by: TMaekler
« on: February 08, 2021, 03:08:14 AM »

It though would be fun to be able to give each one academy commander and thereby specialise the academy not only in one direction but maybe in two (each with 50% weight).
Posted by: CowboyRonin
« on: February 07, 2021, 04:50:05 PM »

I believe that, at least in 'cannon', you only have one academy per planet; more levels=bigger and better academy, but still one entity.  You can only name on Academy Commandant per planet, as far as I've seen. 
Posted by: roug
« on: February 07, 2021, 04:31:28 PM »

I think it would be cool to name all academys on one planet, if i have 5 at Earth, now its only one name for each of them, but for RP purpos it would be fun to name them all.