Posted by: IronRagnar
« on: April 27, 2021, 08:53:05 AM »I think in 1. 14 tech transfer should be fixed. So as not to transfer when turned off in settings.
Abandoning a ship just explodes it, and boarding is plenty cumbersome:The only way to "trade" ships is by boarding them. SM in a boarding ship, SM in a boarding party, load it, move the ship to wherever it needs to be, set the target ships speed to 1 so your boarders don't all die, board the ship, click until the crew is dead, and voila! You now have a ship that traded hands from one empire to another. It still has a hole in it's armor and a 1-month abandon-overhaul modifier tho.
The only way to "trade" ships is by boarding them. SM in a boarding ship, SM in a boarding party, load it, move the ship to wherever it needs to be, set the target ships speed to 1 so your boarders don't all die, board the ship, click until the crew is dead, and voila! You now have a ship that traded hands from one empire to another. It still has a hole in it's armor and a 1-month abandon-overhaul modifier tho.
I can't for the life of me figure out if this feature is missing or I just can't find it. In VB6 it was possible to transfer ships between races, is this a feature in C#? Is there a workaround?