Posted by: db48x
« on: June 28, 2021, 03:40:46 PM »Quote2500 years ago, a Greek army had about 100 fighting men in it, and it was commanded by a general. What they called a war was really just a single battle, after which everyone went home. Strategy and tactics were literally the same thing.
...this emphatically is not. Even accounting for the tendency of ancient writers like Herodotus to not let facts get in the way of a rousing narrative.
Sorry, I should be more precise in my dates. The Battle of Marathon was indeed 2500 years ago, but it is at the end of the ancient Greek era where the phalanx was used. Pretend I said 2800 years ago instead. The size of a Greek army rose gradually over the three hundred years leading up to this point as the Greek city states grew in wealth and population. It was also a war of Greeks vs Persians, rather than a war between two Greek city states.
Non-historicity aside, even if the rank names can be stretched at will they are certainly most likely to be understood in a relatively modern context, and it is reasonable to at least give consideration to what the implications of that are particularly for newer players taking their cues from in-game clues...there are few other game elements which actively mislead the player, in the way that default rank systems which implicitly suggest that ~1,000-ton companies are a good idea do.
I don’t disagree; in fact I said as much in my previous comment. The rank themes were all put into the database long ago, and even back then there were arguments about whether the names of the military units matched up with the rank names. It is therefore not surprising that they are misleading; they were not designed to guide us towards good army design in the current iteration of Aurora. They were not really designed at all, in fact.