Posted by: nakorkren
« on: June 07, 2024, 09:30:30 AM »Two 80k-ton "Ruin" class battleships steamrolled 1.4M tons of enemy fleet in the area around their homeworld. The enemy was one generation behind behind in engine tech but otherwise reasonably at parity. One of the two battleships took significant armor damage and some minor internal damage toward the end of the fight because I was too impatient to retreat and allow shields to recharge from the sanding of Size 1 AMMs.
Some takeaways: The enemy fleet did not use shields, which made our particle lances devastating. Our shields easily tanked significant volleys of ASMs, which the railguns and our own AMMs helped pare down. Ran out of AMMs pretty quickly despite having a 5kt magazine full of Size 1 AMMs, so in the future I might reduce the qty of AMMs and increase the qty of railguns, and/or add some small turreted lasers to add FAC/fighter defense and defend against laser-warhead ASMs. Having my civilian tugs bring these ships to the system enables the use of high-power low-efficiency engines, making these battleships easily outpace any tech-parity foes, which in turn enables us to control the range for beam engagement and, using particle lances/beams, out-hit them in DPS at range or stay entirely outside their effective range.
The next phase is ground assault of the homeworld, which is going to suck. I can "see" a quarter million tons of troops, and it's a forested rift valley, which means a TON more troops are in there. I'm going to need many millions of tons of troops to take this world, specialized infantry and lots and lots of logistics.
DN Pegasus (Ruin class Dreadnought) 79,935 tons 2,856 Crew 20,069 BP TCS 1,599 TH 15,000 EM 32,130
9382 km/s Armour 10-165 Shields 1071-476 HTK 479 Sensors 22/16/0/0 DCR 90-11 PPV 310
Maint Life 1.38 Years MSP 13,776 AFR 1278% IFR 17.7% 1YR 7,864 5YR 117,964 Max Repair 1,875 MSP
Troop Capacity 1,000 tons Magazine 1,740 / 0
Rear Admiral (Lower Half) Control Rating 5 BRG AUX ENG CIC FLG
Intended Deployment Time: 12 months Morale Check Required
Ion Drive EP3750.00 (4) Power 15000.0 Fuel Use 246.48% Signature 3750.00 Explosion 30%
Fuel Capacity 7,000,000 Litres Range 6.4 billion km (7 days at full power)
Epsilon S119 / R476 Shields (9) Recharge Time 476 seconds (2.3 per second)
Particle Lance-12-40s (10) Range 240,000km TS: 9,382 km/s Power 37-5 ROF 40
Particle Beam-6-15s (20) Range 240,000km TS: 9,382 km/s Power 15-5 ROF 15
10cm Railgun V20/C3 (10x4) Range 20,000km TS: 9,382 km/s Power 3-3 RM 20,000 km ROF 5
BFC R256-TS8800 (2) Max Range: 256,000 km TS: 8,800 km/s ECCM-2 96 92 88 84 80 77 73 69 65 61
BFC R256-TS7600 (SW) (3) Max Range: 256,000 km TS: 7,600 km/s ECCM-2 96 92 88 84 80 77 73 69 65 61
Magnetic Mirror Fusion Reactor R76-PB10 (2) Total Power Output 151.7 Exp 7%
Magnetic Mirror Fusion Reactor R42 (1) Total Power Output 42.3 Exp 5%
S1 Missile Launcher (40) Missile Size: 1 Rate of Fire 10
MFC FC6-R5 (20) Range 6.9m km Resolution 5 ECCM-1
MD1284k-250t (1) GPS 80 Range 14.3m km MCR 1.3m km Resolution 1
EM2-16 (1) Sensitivity 16 Detect Sig Strength 1000: 31.6m km
Thermal Sensor TH2-22 (1) Sensitivity 22 Detect Sig Strength 1000: 37.1m km
Electronic Warfare Jammers: Fire Control 2 Missile 3
Some takeaways: The enemy fleet did not use shields, which made our particle lances devastating. Our shields easily tanked significant volleys of ASMs, which the railguns and our own AMMs helped pare down. Ran out of AMMs pretty quickly despite having a 5kt magazine full of Size 1 AMMs, so in the future I might reduce the qty of AMMs and increase the qty of railguns, and/or add some small turreted lasers to add FAC/fighter defense and defend against laser-warhead ASMs. Having my civilian tugs bring these ships to the system enables the use of high-power low-efficiency engines, making these battleships easily outpace any tech-parity foes, which in turn enables us to control the range for beam engagement and, using particle lances/beams, out-hit them in DPS at range or stay entirely outside their effective range.
The next phase is ground assault of the homeworld, which is going to suck. I can "see" a quarter million tons of troops, and it's a forested rift valley, which means a TON more troops are in there. I'm going to need many millions of tons of troops to take this world, specialized infantry and lots and lots of logistics.
DN Pegasus (Ruin class Dreadnought) 79,935 tons 2,856 Crew 20,069 BP TCS 1,599 TH 15,000 EM 32,130
9382 km/s Armour 10-165 Shields 1071-476 HTK 479 Sensors 22/16/0/0 DCR 90-11 PPV 310
Maint Life 1.38 Years MSP 13,776 AFR 1278% IFR 17.7% 1YR 7,864 5YR 117,964 Max Repair 1,875 MSP
Troop Capacity 1,000 tons Magazine 1,740 / 0
Rear Admiral (Lower Half) Control Rating 5 BRG AUX ENG CIC FLG
Intended Deployment Time: 12 months Morale Check Required
Ion Drive EP3750.00 (4) Power 15000.0 Fuel Use 246.48% Signature 3750.00 Explosion 30%
Fuel Capacity 7,000,000 Litres Range 6.4 billion km (7 days at full power)
Epsilon S119 / R476 Shields (9) Recharge Time 476 seconds (2.3 per second)
Particle Lance-12-40s (10) Range 240,000km TS: 9,382 km/s Power 37-5 ROF 40
Particle Beam-6-15s (20) Range 240,000km TS: 9,382 km/s Power 15-5 ROF 15
10cm Railgun V20/C3 (10x4) Range 20,000km TS: 9,382 km/s Power 3-3 RM 20,000 km ROF 5
BFC R256-TS8800 (2) Max Range: 256,000 km TS: 8,800 km/s ECCM-2 96 92 88 84 80 77 73 69 65 61
BFC R256-TS7600 (SW) (3) Max Range: 256,000 km TS: 7,600 km/s ECCM-2 96 92 88 84 80 77 73 69 65 61
Magnetic Mirror Fusion Reactor R76-PB10 (2) Total Power Output 151.7 Exp 7%
Magnetic Mirror Fusion Reactor R42 (1) Total Power Output 42.3 Exp 5%
S1 Missile Launcher (40) Missile Size: 1 Rate of Fire 10
MFC FC6-R5 (20) Range 6.9m km Resolution 5 ECCM-1
MD1284k-250t (1) GPS 80 Range 14.3m km MCR 1.3m km Resolution 1
EM2-16 (1) Sensitivity 16 Detect Sig Strength 1000: 31.6m km
Thermal Sensor TH2-22 (1) Sensitivity 22 Detect Sig Strength 1000: 37.1m km
Electronic Warfare Jammers: Fire Control 2 Missile 3