Posted by: Garfunkel
« on: Today at 08:21:18 AM »Unless the script making the sensors is bugged and re-uses the number #2 over and over, kinda like we used to have hull numbers for NPRs start with #2 back in VB6 days.
I've made a ship with an Elint module, and it's watching an alien population.You're doing it right. The NPR might just be redoing its sensors but yeah, you really should be getting a lot more events and a wide more variety of them.
It collects racial points up to 100, and then goes back to zero. Every time it does, it gives me a successful espionage event, which shows me the same sensor, known to me as the AS #2. It keeps collecting the same intel on that one sensor. Is this a bug or am I doing something wrong?
Hi everyone! Quick question; is there a way to adjust which events pause the ticks of time? I think hiding them does, but sometimes I don't want to hide them.
Do ground force commanders provide any bonus to subordinate units in the hierarchy, or is it still just the one they're assigned to?