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Posted by: welchbloke
« on: November 18, 2009, 01:45:40 PM »

Quote from: "Steve Walmsley"
Quote from: "welchbloke"
Quote from: "waresky"
100 systems and never Nebula for now.So my Scientist dont know real lack on naval Design:)
100 systems without a nebula. Wow, I wonder what the odds of that are?
About 100% in a real stars game :D  I probably should remove the armour from some of my designs then....
Posted by: Steve Walmsley
« on: November 18, 2009, 06:51:22 AM »

Quote from: "welchbloke"
Quote from: "waresky"
100 systems and never Nebula for now.So my Scientist dont know real lack on naval Design:)
100 systems without a nebula. Wow, I wonder what the odds of that are?
About 100% in a real stars game :)

There are no nebulas in a real stars game (at least yet) because there are no nebulas anywhere close to Sol. I think the nearest is well over 1000 light years.

Steve
Posted by: welchbloke
« on: November 17, 2009, 02:44:31 PM »

Quote from: "waresky"
100 systems and never Nebula for now.So my Scientist dont know real lack on naval Design:)
100 systems without a nebula. Wow, I wonder what the odds of that are?
Posted by: waresky
« on: November 17, 2009, 08:04:24 AM »

100 systems and never Nebula for now.So my Scientist dont know real lack on naval Design:)
Posted by: welchbloke
« on: November 16, 2009, 04:06:58 PM »

OK fair enouugh.  Have you encountered many systems in nebulae? It's just that, as I'm sure you know, your designs will be slowed tro a crawl in these systems.
Posted by: waresky
« on: November 16, 2009, 07:38:01 AM »

buut..lately our Naval Officer have put an Report up the Admiralty table..for change this situation:)
Posted by: waresky
« on: November 16, 2009, 07:37:03 AM »

Our proud Politics r blinded same as ACTUAL,on behavior to Space (if never occours) treat.

So on Earth no one have fear from Aliens.Primarily because on one Century NO single Aliens was spotted in 100 Solar Systems..

R another subdue doctrine: safe money.So our ships r puny on Armor and Shields(lately discovered).
Posted by: welchbloke
« on: November 14, 2009, 05:53:59 PM »

Quote from: "waresky"
Ive found a strange 30cm advanced laser yep:):a damned lucky Enginners guys.

My Drive r old but secure technology:)
Hope am reach next century (2200) and am found a newly Drive-Tech...(ive little history advance line prepared)

Ive a vast amolunt of money,commanders and ORE now in my Federations. 5 SDB Squadroon 10-Ships each r patrolling Earth right now..40's ships with 4 jump to patrol.Easy with 300mm X-Ray:)
What's your design philosophy regarding passive defences? The designs you've posted recently have no shields and limited armour and I'm curious whether this is a role-playing thing or a tactical decision.
Posted by: waresky
« on: November 14, 2009, 05:31:58 PM »

Ive found a strange 30cm advanced laser yep:):a damned lucky Enginners guys.

My Drive r old but secure technology:)
Hope am reach next century (2200) and am found a newly Drive-Tech...(ive little history advance line prepared)

Ive a vast amolunt of money,commanders and ORE now in my Federations. 5 SDB Squadroon 10-Ships each r patrolling Earth right now..40's ships with 4 jump to patrol.Easy with 300mm X-Ray:)
Posted by: Hawkeye
« on: November 14, 2009, 02:56:24 PM »

Quote from: "waresky"
Code: [Select]
Danguard class Corvette    4300 tons     500 Crew     2692.2 BP      TCS 86  TH 360  EM 0
4186 km/s     Armour 1-23     Shields 0-0     Sensors 1/12/0/0     Damage Control Rating 5     PPV 18
Annual Failure Rate: 29%    IFR: 0.4%    Maintenance Capacity 1957 MSP    Max Repair 788 MSP

Ion Engine E8 (6)    Power 60    Fuel Use 80%    Signature 60    Armour 0    Exp 5%
Fuel Capacity 50,000 Litres    Range 26.2 billion km   (72 days at full power)

30cm C10 Extreme X-ray Laser (2)    Range 600,000km     TS: 8000 km/s     Power 24-10     RM 9    ROF 15        24 24 24 24 24 24 24 24 24 21
GB Fire Control S05 300-10000 H40 (1)    Max Range: 600,000 km   TS: 10000 km/s     98 97 95 93 92 90 88 87 85 83
Gas-Cooled Fast Reactor Technology PB-0.75 AR-2 (1)     Total Power Output 27    Armour 2    Exp 1%

XSEH 7 Active Search Sensor S336-R1 (40%) (1)     GPS 336     Range 3.4m km    Resolution 1
EM Detection Sensor EM0.5-12 (1)     Sensitivity 12     Detect Sig Strength 1000:  12m km

This design is classed as a military vessel for maintenance purposes


Hm, are those lasers from some ruin? If not, your engine tech is seriously lacking  :D
As with your DE, I´d like some armor (I´d hate to have to serve on one of those tin-cans in a "Defend the jumppoint" scenario) on this.
Posted by: waresky
« on: November 14, 2009, 11:14:31 AM »

Code: [Select]
Danguard class Corvette    4300 tons     500 Crew     2692.2 BP      TCS 86  TH 360  EM 0
4186 km/s     Armour 1-23     Shields 0-0     Sensors 1/12/0/0     Damage Control Rating 5     PPV 18
Annual Failure Rate: 29%    IFR: 0.4%    Maintenance Capacity 1957 MSP    Max Repair 788 MSP

Ion Engine E8 (6)    Power 60    Fuel Use 80%    Signature 60    Armour 0    Exp 5%
Fuel Capacity 50,000 Litres    Range 26.2 billion km   (72 days at full power)

30cm C10 Extreme X-ray Laser (2)    Range 600,000km     TS: 8000 km/s     Power 24-10     RM 9    ROF 15        24 24 24 24 24 24 24 24 24 21
GB Fire Control S05 300-10000 H40 (1)    Max Range: 600,000 km   TS: 10000 km/s     98 97 95 93 92 90 88 87 85 83
Gas-Cooled Fast Reactor Technology PB-0.75 AR-2 (1)     Total Power Output 27    Armour 2    Exp 1%

XSEH 7 Active Search Sensor S336-R1 (40%) (1)     GPS 336     Range 3.4m km    Resolution 1
EM Detection Sensor EM0.5-12 (1)     Sensitivity 12     Detect Sig Strength 1000:  12m km

This design is classed as a military vessel for maintenance purposes