Posted by: Kurt
« on: Today at 11:54:07 AM »A quick question on decoy launchers.
After reviewing the section on the 2.20 changes list on decoy missiles and launchers, I'm left a bit confused and wondering if I've done something wrong. After recent reverses, my navy is looking to install decoy missiles and launchers on its capital ships. Easy enough. I used the missile designer to design a decoy missile for a new 30,000 ton strike cruiser design. The resulting missile is 150 MSP (375 tons), with a decoy signature of 30,000 tons. As intended. The problem arises in trying to design a launcher. The section in the create research project window for designing the decoy launcher gives the largest size launcher as 99. This appears to mean that I cannot have a decoy missile for anything larger than 19,800 tons. Is this correct?
I feel like I'm missing something. Is there a research branch I'm missing?
Kurt
I have noticed the same thing and believe this is an oversight on Steve's part. Probably copied from the regular missile launcher designer.
I'm still a bit unclear on the mechanics, but it seems like two decoys of half the size are as effective as a single full-size decoy. I'm not sure how the size scaling is supposed to work to make "right sized" decoys the most effective.
I thought that only decoy missiles with the correct signature will defend a ship. In other words, a 20,000 ton ship must be defended by decoys which each have a signature of 20,000, not multiple decoys with signatures that add up to 20,000.
Hmmm...after reviewing the section on decoy missiles I can't rule out your take on it, or mine. It isn't clear. Arguably your take is better given the limitation on decoy launcher size, but that could be an oversight.