Posted by: Froggiest1982
« on: Today at 06:59:12 PM »In Space Master mode.
When you click "regen min" in the system view.
It regens minerals for all bodies without colonies.
Does it also trigger the "generate ruin" functionality again?
And if a ruin is present on a body, when you click "regen min" the ruin will still be present when minerals change?
Similar thing with ancient constructs?
I don't see this as a bug, just trying to understand.
You need to expand on this a bit.
Meanwhile, for what I know, ruins do not get triggered by the Regen Min, same goes for the construct.
Ruins get generated along with random construct only at a body level using the Create Ruin button.
If a ruin or a construct is in place, by using the same button you will remove them instead.
So far everything is working as intended, hence my need for more info, as it seems to me that you may have encountered different outcomes.