Posted by: procyon
« on: January 01, 2010, 04:51:44 AM »Not a campaign, but a location of note in one of mine. A binary with a third component at a fair but navigable distance (< 1 month). The binary is a CLOSE binary of twin blue giants. Between is a thin, barely navigable strip. Within this strip are a pair of warp/jump points leading to rival empires. A bottleneck with death on both sides where tractors are as viable a weapon as any - dragging hapless ships into a maelstrom. Did I mention the third component was a particularly valuable system.
(It has become my campaigns version of ironbottom sound.)
We wont go into the binary's rapid rotation causing a regular shift in which empire has it's jump point's end closest.
(It has become my campaigns version of ironbottom sound.)
We wont go into the binary's rapid rotation causing a regular shift in which empire has it's jump point's end closest.