Posted by: Shadow
« on: March 19, 2010, 08:49:51 PM »Good, good. Means I won't feel bad taking advantage of that.
Quote from: "Father Tim"Quote from: "Shadow"I see, but I wonder if it's . . . an exploit inadvertently created by Steve's oversight? :shock:
No, that switching fire control is working as intended, i.e. not an exploit.
John
Quote from: "Shadow"I see, but I wonder if it's . . . an exploit inadvertently created by Steve's oversight? :shock:
I see, but I wonder if it's . . . an exploit inadvertently created by Steve's oversight? :P
Quote from: "Shadow"After firing a salvo at a particular target, can I re-target the corresponding FC to a different contact for the next salvo? Or would that cause the missiles already in-flight to switch their targets to the new one assigned to their FC?
You can, previous salvos will not be affected
After firing a salvo at a particular target, can I re-target the corresponding FC to a different contact for the next salvo? Or would that cause the missiles already in-flight to switch their targets to the new one assigned to their FC?
I've read in a few stories, by Steve, that you can fire missiles at a waypoint, wait until 100-200 group up, and than send them at a planet/enemy.It was removed from the game a few versions ago. It was just too powerful a tactic and felt gamey rather than realistic.
Is this a game feature or writer's freedom? If it's a feature, I'd like to know how it can be done and if the feature is available in 5.02