Posted by: Octavian30
« on: May 04, 2010, 10:08:00 PM »I'm old school - all my starts have been either by the book with no mods on my part or with a lower NPR rate.... and I limit starting tech to 2000
In my current game earth has 15 years of Deuranium left - everything else is gone - none of the planets had any resource greater than about 200,000 and none more than 2 - nearly all unimportant stuff like Vendarite and Corbromite.... except Venus had Deuranium at about 3mil but concentration .5 - 4 out of the 5 surrounding systems had no planets and the 5th only had 1 non-habital planet - sigh......
I am currently short of Deuranium - have eased my shortages of Neuronium and Sorium -am not producing anywhere enough fuel - barely keeping my freighters going - my entire combat fleet has spent the last ten years or more sitting in Earth orbit doing nothing to save their fuel... been at it about 40+ years game time - 2 friendly aliens - several precursor systems - 1 swarm - finally got my first sorium harvesters going - 2 that harvest 500,000 fuel a year which is a start on my fuel shortages.... another just built - 3 more coming....
have 30 labs on earth - research rate 500 - am working on 600 -
and I am having a BALL !!!!
I am re-tooling my main naval yard to build a 28,000 ton Battlecruiser that goes at 10,000K has 8 size 9 launchers and torpedoes and AMM - YES!!! look out you precurser skummies!!!
I have 4 16,000t CVE's that now move at 4,500k - 6,000T DD's, 9,000t LC's and 12,000t CAs that all do 8,000k - 30+ gunboats with 4 damage Torpedos (don't ask why torpedos) but they move at 11,000K!! CT's with 3 fire control and 6 size 1 launchers as FLAK ships that move at 10,000k - fighters that move at 11k with a size 5 missile... and now that the sorium harvesters are working I am going to move on the first bunch of Precursers.... finally -
and I have troopships to move my troops in behind....
Because of hte lack of resources - nearest planets all being 2 or more jiumps away and so forth - this has been my toughest game to date - but also my best so far!
In my current game earth has 15 years of Deuranium left - everything else is gone - none of the planets had any resource greater than about 200,000 and none more than 2 - nearly all unimportant stuff like Vendarite and Corbromite.... except Venus had Deuranium at about 3mil but concentration .5 - 4 out of the 5 surrounding systems had no planets and the 5th only had 1 non-habital planet - sigh......
I am currently short of Deuranium - have eased my shortages of Neuronium and Sorium -am not producing anywhere enough fuel - barely keeping my freighters going - my entire combat fleet has spent the last ten years or more sitting in Earth orbit doing nothing to save their fuel... been at it about 40+ years game time - 2 friendly aliens - several precursor systems - 1 swarm - finally got my first sorium harvesters going - 2 that harvest 500,000 fuel a year which is a start on my fuel shortages.... another just built - 3 more coming....
have 30 labs on earth - research rate 500 - am working on 600 -
and I am having a BALL !!!!
I am re-tooling my main naval yard to build a 28,000 ton Battlecruiser that goes at 10,000K has 8 size 9 launchers and torpedoes and AMM - YES!!! look out you precurser skummies!!!
I have 4 16,000t CVE's that now move at 4,500k - 6,000T DD's, 9,000t LC's and 12,000t CAs that all do 8,000k - 30+ gunboats with 4 damage Torpedos (don't ask why torpedos) but they move at 11,000K!! CT's with 3 fire control and 6 size 1 launchers as FLAK ships that move at 10,000k - fighters that move at 11k with a size 5 missile... and now that the sorium harvesters are working I am going to move on the first bunch of Precursers.... finally -
and I have troopships to move my troops in behind....
Because of hte lack of resources - nearest planets all being 2 or more jiumps away and so forth - this has been my toughest game to date - but also my best so far!