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Posted by: Erik L
« on: July 06, 2010, 07:53:33 PM »

Quote from: "Starkiller"
Erik, what can you tell me about Steve's 'Little Surprise'? I just had a sable wormhole appear in a deadend system I was surveying. Fortunately, Survey Gamma and the JP back to Terran space were on the opposite side of the system from the wormhole. I had heard, somewhat, of this, yet am surprised to see it only a few years into the game. As I am suspecting the Empire is in for the fight of it's life, and info would be appreciated. I've heard just enough to give me the willies.  :D

Eric (with a 'C')
Heh

I've not ever encountered them. Might look in the spoilers forum for more info.
Posted by: Starkiller
« on: July 06, 2010, 07:52:23 PM »

Erik, what can you tell me about Steve's 'Little Surprise'? I just had a sable wormhole appear in a deadend system I was surveying. Fortunately, Survey Gamma and the JP back to Terran space were on the opposite side of the system from the wormhole. I had heard, somewhat, of this, yet am surprised to see it only a few years into the game. As I am suspecting the Empire is in for the fight of it's life, and info would be appreciated. I've heard just enough to give me the willies.  :D

Eric (with a 'C')
Heh
Posted by: Starkiller
« on: July 05, 2010, 01:55:35 PM »

I'm sure MacGregor and Prescott felt that way when the first Bug monitors appeared in Alpha Centaurian skys. :)

Eric
Posted by: Erik L
« on: July 05, 2010, 10:50:53 AM »

The battleglobes are meant to be the largest jump-capable ships available.

I'd hate to be the JP defense group commander when these monsters appear.
Posted by: Starkiller
« on: July 05, 2010, 09:30:41 AM »

WOW! Those are BIG. .....and slow. :)

My Hun class survey cruiser is supposed to 'run like hell' when encountering a hostile unknown. Since she's fast, well shielded and
armoured for a survey ship, and armed with a light battery of AMM launchers, she'll likely get away...most of the time. :)

Code: [Select]
Prince of Wales class Battlecruiser    25000 tons     2805 Crew     52026.76 BP      TCS 500  TH 158.4  EM 1440
15840 km/s    JR 3-50     Armour 8-76     Shields 48-300     Sensors 60/60/0/0     Damage Control Rating 31     PPV 192
Annual Failure Rate: 5000%    IFR: 69.4%    Maint Capacity 1301 MSP    Max Repair 5775 MSP    Est Time: 0 Years
Magazine 1251    

J25000(3-50) Military Jump Drive     Max Ship Size 25000 tons    Distance 50k km     Squadron Size 3
Beam Core Anti-matter Drive E1 ARM-2 (22)    Power 360    Fuel Use 10%    Signature 7.2    Armour 2    Exp 3%    Hyper Capable
Fuel Capacity 750,000 Litres    Range 540.0 billion km   (394 days at full power)
Psi R300/15 Shields (4)   Total Fuel Cost  60 Litres per day

Twin 25cm C16 Far Gamma Ray Laser Turret (4x2)    Range 1,400,000km     TS: 20000 km/s     Power 32-32     RM 12    ROF 5        16 16 16 16 16 16 16 16 16 16
Quad 10cm C3 Far Gamma Ray Laser Turret (4x4)    Range 360,000km     TS: 20000 km/s     Power 12-12     RM 12    ROF 5        3 3 3 3 3 3 3 3 3 3
Fire Control S04 700-20000 H15 (2)    Max Range: 1,400,000 km   TS: 20000 km/s     99 99 98 97 96 96 95 94 94 93
Fire Control S01 175-20000 (2)    Max Range: 350,000 km   TS: 20000 km/s     97 94 91 89 86 83 80 77 74 71
Beam Core Anti-matter Power Plant Technology PB-0.75 AR-9 (1)     Total Power Output 192    Armour 9    Exp 1%

Size 2 Missile Launcher (20)    Missile Size 2    Rate of Fire 5
Size 1 Missile Launcher (20)    Missile Size 1    Rate of Fire 5
Missile Fire Control FC48-R1 (10%) (2)     Range 48.6m km    Resolution 1
Missile Fire Control FC345-R100 (10%) (2)     Range 345.6m km    Resolution 100
Size 1 Anti-missile Missile (651)  Speed: 186,400 km/s   End: 4.4m    Range: 49m km   WH: 2    Size: 1    TH: 8574 / 5144 / 2572
Size 2 Anti-ship Missile (300)  Speed: 90,000 km/s   End: 53.3m    Range: 288m km   WH: 16    Size: 2    TH: 2460 / 1476 / 738

Active Search Sensor MR810-R100 (10%) (1)     GPS 13500     Range 810.0m km    Resolution 100
Active Search Sensor MR48-R1 (10%) (1)     GPS 810     Range 48.6m km    Resolution 1
Thermal Sensor TH1-60 (15%) (1)     Sensitivity 60     Detect Sig Strength 1000:  60m km
EM Detection Sensor EM1-60 (10%) (1)     Sensitivity 60     Detect Sig Strength 1000:  60m km

Compact ECCM-8 (1)         ECM 80

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a military vessel for maintenance purposes

Like you, I'm experimenting with what the higher techs can do. I don't know if I'll ever do craft THAT big,
but the idea of an alien admiral wetting himself when he sees your task force, gives me a warm feeling
actually.  :D

Eric
Posted by: Erik L
« on: July 05, 2010, 07:25:32 AM »

Jump gate modules would be 20 days. Biggest issue there is it would consume the entire hangar space on one globe.

Quick design
Code: [Select]
Broadsword class Cruiser    100000 tons     2261 Crew     13913.5 BP      TCS 2000  TH 40  EM 0
2000 km/s     Armour 1-191     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 110     PPV 0
Annual Failure Rate: 727%    IFR: 10.1%    Maint Capacity 9565 MSP    Max Repair 1180 MSP    Est Time: 1.06 Years
Jump Gate Construction Ship: 20 days

Photonic Drive E1 ARM-10 (8)    Power 500    Fuel Use 10%    Signature 5    Armour 10    Exp 5%
Fuel Capacity 100,000 Litres    Range 18.0 billion km   (104 days at full power)

This design is classed as a military vessel for maintenance purposes

Quote
The mind boggles when a 1.25M tonne ship doesn't have enough capacity  
If you look at the missile requirements of the rest of the fleet, we are talking:
Code: [Select]
Size 12 Anti-ship Missile (3872)
Size 72 Anti-ship Missile (600) - MIRV
Size 72 Shotgun MIRV (600)
Size 72 Anti-ship Missile (4530)
Size 1 Anti-missile Missile (58500)
So the Resolution code rearm the Tribal's size 72 missiles, once. And almost fill up the Ark Royal's magzines. Though the King George V uses 600pt warhead missiles, I'm not sure a lot would be required on a per ship/kill basis.

Quote
I would have gone for a much faster survey design; after all it isn't limited by the fleet speed.

My biggest design constraint was staying at 5000 tons. Since the Invincible can generate 25 pts of each survey per hour, a grav survey should around 20 days for a G type star. With the inclusion of a Broadsword in the fleet, about the time it takes to build a gate home.

I might have to game out a couple years with the ships to see how they fare. My biggest concern is the failure rates on them.
Posted by: welchbloke
« on: July 05, 2010, 06:58:13 AM »

Quote from: "Erik Luken"
Here is the full battle group listing.

A standard group is 2x Tribal-class Battleglobes, 2x Ark Royal-class Escort Battleglobes, 5x King George V-class Assault Globes, 1x Resolution-class Collier Globe, 1x Illustrious-class Mobile Repair Globe, and 1x Vanguard-class Troop Globe.

Total parasite complement is 100 Victory-class Cruiser, 20 Invincible-class Science Vessels,  and 1200 Agincourt Heavy Fighters. Also embarked are 255 Battalions of troops.
So a little over 12 divisions (at max allocation of btns to BdeHQs to Div HQ) in a single battle group  :D

Quote from: "Erik Luken"
Code: [Select]
King George V class Assault Battleglobe    1250000 tons     122550 Crew     952336.3506 BP      TCS 25000  TH 750  EM 1215000
3000 km/s     Armour 30-1033     Shields 40500-300     Sensors 375/375/0/0     Damage Control Rating 1544     PPV 7200
Annual Failure Rate: 8967%    IFR: 124.5%    Maint Capacity 963742 MSP    Max Repair 5400 MSP    Est Time: 1.5 Years
Flag Bridge    Hangar Deck Capacity 100000 tons     Troop Capacity: 5 Battalions    Drop Capacity: 5 Battalions    Magazine 65275    

Photonic Drive E2 ARM-10 (100)    Power 750    Fuel Use 20%    Signature 7.5    Armour 10    Exp 35%
Fuel Capacity 150,000,000 Litres    Range 1080.0 billion km   (4166 days at full power)
Omega R300/15 Shields (2700)   Total Fuel Cost  40,500 Litres per day

CIWS-1000 (100x20)    Range 1000 km     TS: 100000 km/s     ROF 5       Base 50% To Hit
Vacuum Energy Power Plant Technology PB-1 AR-10 (5)     Total Power Output 2000    Armour 10    Exp 5%
Size 72 Missile Launcher (100)    Missile Size 72    Rate of Fire 180
Missile Fire Control FC16200-R40 (10%) (50)     Range 16,200.0m km    Resolution 40
Size 72 Anti-ship Missile (906)  Speed: 138,900 km/s   End: 60m    Range: 500m km   WH: 600    Size: 72    TH: 3055 / 1833 / 916

Active Search Sensor MR5400-R40 (10%) (5)     GPS 72000     Range 5,400.0m km    Resolution 40
Thermal Sensor TH5-375 (10%) (5)     Sensitivity 375     Detect Sig Strength 1000:  375m km
EM Detection Sensor EM5-375 (10%) (5)     Sensitivity 375     Detect Sig Strength 1000:  375m km

Compact ECCM-10 (100)         ECM 100

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a military vessel for maintenance purposes
The power plants on the King George V are remnants from initial designs that included lasers. Pulling them out would gain 3750 tons, or enough magazine space for 16 more missiles.
For some reason 3750 tonnes for 16 missiles seems so irrelevant  :twisted:

Quote from: "Erik Luken"
Code: [Select]
Invincible class Science Vessel    5000 tons     470 Crew     7271 BP      TCS 0.5  TH 5  EM 0
5000 km/s     Armour 10-26     Shields 0-0     Sensors 375/375/25/25     Damage Control Rating 5     PPV 0
Annual Failure Rate: 40%    IFR: 0.6%    Maint Capacity 4544 MSP    Max Repair 1180 MSP    Est Time: 3.91 Years

Photonic Drive E1 ARM-10 (1)    Power 500    Fuel Use 10%    Signature 5    Armour 10    Exp 5%
Fuel Capacity 250,000 Litres    Range 900.0 billion km   (2083 days at full power)

Thermal Sensor TH5-375 (10%) (1)     Sensitivity 375     Detect Sig Strength 1000:  375m km
EM Detection Sensor EM5-375 (10%) (1)     Sensitivity 375     Detect Sig Strength 1000:  375m km
Phased Gravitational Sensors (5)   25 Survey Points Per Hour
Phased Geological Sensors (5)   25 Survey Points Per Hour
Cloaking Device: Class cross-section reduced to 0.5% of normal

ECM 100

This design is classed as a military vessel for maintenance purposes

The Invincible is meant to provide the fleet with survey capabilities.
I would have gone for a much faster survey design; after all it isn't limited by the fleet speed.
Posted by: Beersatron
« on: July 04, 2010, 11:01:40 PM »

At that tech level, what is the quickest time you can construct a jump gate? You could just design a parasite constructor instead of having a Jump Engine on the Battleglobe. And then, if you wanted to, you could have a jump tender that would be able to allow the parasite cruisers to go through a JP that you do not want to build a gate on just yet.
Posted by: Erik L
« on: July 04, 2010, 07:47:38 PM »

Here is the full battle group listing.

A standard group is 2x Tribal-class Battleglobes, 2x Ark Royal-class Escort Battleglobes, 5x King George V-class Assault Globes, 1x Resolution-class Collier Globe, 1x Illustrious-class Mobile Repair Globe, and 1x Vanguard-class Troop Globe.

Total parasite complement is 100 Victory-class Cruiser, 20 Invincible-class Science Vessels,  and 1200 Agincourt Heavy Fighters. Also embarked are 255 Battalions of troops.

Code: [Select]
Tribal class Battleglobe    1250000 tons     136905 Crew     2772263.0006 BP      TCS 25000  TH 750  EM 67500
3000 km/s    JR 12-50     Armour 20-1033     Shields 2250-300     Sensors 375/375/0/0     Damage Control Rating 1460     PPV 8400
Annual Failure Rate: 9542%    IFR: 132.5%    Maint Capacity 2115734 MSP    Max Repair 2250000 MSP    Est Time: 0.01 Years
Flag Bridge    Hangar Deck Capacity 100000 tons     Troop Capacity: 5 Battalions    Drop Capacity: 5 Battalions    Magazine 65900    

J1250000(12-50) Military Jump Drive     Max Ship Size 1250000 tons    Distance 50k km     Squadron Size 12
Photonic Drive E2 ARM-10 (100)    Power 750    Fuel Use 20%    Signature 7.5    Armour 10    Exp 35%
Fuel Capacity 150,000,000 Litres    Range 1080.0 billion km   (4166 days at full power)
Omega R300/15 Shields (150)   Total Fuel Cost  2,250 Litres per day

CIWS-1000 (10x20)    Range 1000 km     TS: 100000 km/s     ROF 5       Base 50% To Hit
Size 12 Missile Launcher (100)    Missile Size 12    Rate of Fire 30
Size 72 Missile Launcher (100)    Missile Size 72    Rate of Fire 180
Missile Fire Control FC16200-R40 (10%) (10)     Range 16,200.0m km    Resolution 40
Missile Fire Control FC2025-R500 (10%) (10)     Range 2,025.0m km    Resolution 500
Size 12 Anti-ship Missile (1891)  Speed: 208,300 km/s   End: 12m    Range: 150m km   WH: 150    Size: 12    TH: 694 / 416 / 208
Size 72 Anti-ship Missile (300)  Speed: 138,900 km/s   End: 42m    Range: 350.2m km   WH: 0    Size: 72    TH: 463 / 277 / 138
Size 72 Shotgun MIRV (300)  Speed: 138,900 km/s   End: 42m    Range: 350.2m km   WH: 0    Size: 72    TH: 463 / 277 / 138

Active Search Sensor MR5400-R40 (10%) (5)     GPS 72000     Range 5,400.0m km    Resolution 40
Thermal Sensor TH5-375 (10%) (5)     Sensitivity 375     Detect Sig Strength 1000:  375m km
EM Detection Sensor EM5-375 (10%) (5)     Sensitivity 375     Detect Sig Strength 1000:  375m km

Compact ECCM-10 (20)         ECM 100

Strike Group
100x Agincourt Heavy Fighter   Speed: 30000 km/s    Size: 10

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a military vessel for maintenance purposes
The biggest issue I have with the Tribal currently is the maintenance situation. If the jump drive goes, it won't be able to repair it out of on-board stocks.

Code: [Select]
Victory class Cruiser    5000 tons     544 Crew     12112.5 BP      TCS 0.5  TH 5  EM 4500
5000 km/s     Armour 5-26     Shields 150-300     Sensors 375/375/0/0     Damage Control Rating 2     PPV 22
Annual Failure Rate: 100%    IFR: 1.4%    Maint Capacity 3028 MSP    Max Repair 3061 MSP    Est Time: 0.99 Years

Photonic Drive E1 ARM-10 (1)    Power 500    Fuel Use 10%    Signature 5    Armour 10    Exp 5%
Fuel Capacity 150,000 Litres    Range 540.0 billion km   (1250 days at full power)
Omega R300/15 Shields (10)   Total Fuel Cost  150 Litres per day

Particle Beam-50 (1)    Range 350,000km     TS: 25000 km/s     Power 125-25    ROF 25        50 50 50 50 50 50 50 50 50 50
Fire Control S01 175-25000 H10 (1)    Max Range: 350,000 km   TS: 25000 km/s     97 94 91 89 86 83 80 77 74 71
Vacuum Energy Power Plant Technology PB-1 AR-10 (1)     Total Power Output 400    Armour 10    Exp 5%

Active Search Sensor MR540-R40 (10%) (1)     GPS 7200     Range 540.0m km    Resolution 40
Thermal Sensor TH5-375 (10%) (1)     Sensitivity 375     Detect Sig Strength 1000:  375m km
EM Detection Sensor EM5-375 (10%) (1)     Sensitivity 375     Detect Sig Strength 1000:  375m km
Cloaking Device: Class cross-section reduced to 0.5% of normal

ECCM-10 (1)         ECM 100

This design is classed as a military vessel for maintenance purposes
The power output on the Victory is overkill. I should design a smaller plant with less output specifically for the cruisers.

Code: [Select]
Agincourt class Heavy Fighter    500 tons     65 Crew     2645 BP      TCS 10  TH 3  EM 900
30000 km/s     Armour 6-5     Shields 30-300     Sensors 1/1/0/0     Damage Control Rating 0     PPV 3
Annual Failure Rate: 20%    IFR: 0.3%    Maint Capacity 331 MSP    Max Repair 1969 MSP    Est Time: 0.84 Years

FTR Photonic Drive E100 (1)    Power 300    Fuel Use 1000%    Signature 3    Armour 0    Exp 25%
Fuel Capacity 20,000 Litres    Range 7.2 billion km   (66 hours at full power)
Omega R300/15 Shields (2)   Total Fuel Cost  30 Litres per day

R18/C3 Meson Cannon (1)    Range 180,000km     TS: 30000 km/s     Power 3-3     RM 18    ROF 5        1 1 1 1 1 1 1 1 1 1
Fire Control S01 175-25000 H10 (FTR) (1)    Max Range: 350,000 km   TS: 100000 km/s     97 94 91 89 86 83 80 77 74 71
Vacuum Energy Power Plant Technology PB-1 AR-0 (1)     Total Power Output 20    Armour 0    Exp 5%

Small Craft ECCM-5 (1)         ECM 50

This design is classed as a military vessel for maintenance purposes
This design is classed as a fighter for production and combat purposes
With no active sensors, the Agincourt is dependant on the motherglobe for guidance to target.

Code: [Select]
Ark Royal class Escort Battleglobe    1250000 tons     103245 Crew     5201644.5006 BP      TCS 25000  TH 750  EM 846000
3000 km/s     Armour 30-1033     Shields 28200-300     Sensors 375/375/0/0     Damage Control Rating 1514     PPV 6200
Annual Failure Rate: 9163%    IFR: 127.3%    Maint Capacity 3847705 MSP    Max Repair 31500 MSP    Est Time: 1.17 Years
Flag Bridge    Hangar Deck Capacity 100000 tons     Troop Capacity: 5 Battalions    Drop Capacity: 5 Battalions    Magazine 58500    

Photonic Drive E2 ARM-10 (100)    Power 750    Fuel Use 20%    Signature 7.5    Armour 10    Exp 35%
Fuel Capacity 150,000,000 Litres    Range 1080.0 billion km   (4166 days at full power)
Omega R300/15 Shields (1880)   Total Fuel Cost  28,200 Litres per day

80cm C25 Far Gamma Ray Laser (100)    Range 1,400,000km     TS: 25000 km/s     Power 168-25     RM 12    ROF 35        168 168 168 168 168 168 168 168 168 168
Quad Gauss Cannon R6-100 Turret (100x40)    Range 60,000km     TS: 25000 km/s     Power 0-0     RM 6    ROF 5        1 1 1 1 1 1 0 0 0 0
CIWS-1000 (100x20)    Range 1000 km     TS: 100000 km/s     ROF 5       Base 50% To Hit
Fire Control S04 700-25000 H10 (100)    Max Range: 1,400,000 km   TS: 25000 km/s     99 99 98 97 96 96 95 94 94 93
Fire Control S16 700-100000 H10 (100)    Max Range: 1,400,000 km   TS: 100000 km/s     99 99 98 97 96 96 95 94 94 93
Vacuum Energy Power Plant Technology PB-1 AR-10 (5)     Total Power Output 2000    Armour 10    Exp 5%

Size 1 Missile Launcher (1000)    Missile Size 1    Rate of Fire 5
Missile Fire Control FC40-R1 (10%) (200)     Range 40.5m km    Resolution 1
Size 1 Anti-missile Missile (58500)  Speed: 280,000 km/s   End: 10.7m    Range: 180m km   WH: 1    Size: 1    TH: 933 / 560 / 280

Active Search Sensor MR5400-R40 (10%) (5)     GPS 72000     Range 5,400.0m km    Resolution 40
Thermal Sensor TH5-375 (10%) (5)     Sensitivity 375     Detect Sig Strength 1000:  375m km
EM Detection Sensor EM5-375 (10%) (5)     Sensitivity 375     Detect Sig Strength 1000:  375m km

Compact ECCM-10 (400)         ECM 100

Strike Group
100x Agincourt Heavy Fighter   Speed: 30000 km/s    Size: 10

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a military vessel for maintenance purposes
There is just something awe-inspiring about 1000 AMM every 5 seconds. I designed the ship to be able to target 200 salvos. In addition, it can target 200 offensive targets (100 each 80cm laser batteries and quad gauss cannons).

Code: [Select]
Resolution class Collier Battleglobe    1250000 tons     56910 Crew     486645.2524 BP      TCS 25000  TH 750  EM 846000
3000 km/s     Armour 30-1033     Shields 28200-300     Sensors 375/375/0/0     Damage Control Rating 1537     PPV 0
Annual Failure Rate: 9012%    IFR: 125.2%    Maint Capacity 637479 MSP    Max Repair 1680 MSP    Est Time: 2.4 Years
Flag Bridge    Hangar Deck Capacity 100000 tons     Troop Capacity: 5 Battalions    Drop Capacity: 5 Battalions    Magazine 227125    

Photonic Drive E2 ARM-10 (100)    Power 750    Fuel Use 20%    Signature 7.5    Armour 10    Exp 35%
Fuel Capacity 150,000,000 Litres    Range 1080.0 billion km   (4166 days at full power)
Omega R300/15 Shields (1880)   Total Fuel Cost  28,200 Litres per day

CIWS-1000 (100x20)    Range 1000 km     TS: 100000 km/s     ROF 5       Base 50% To Hit
Size 1 Anti-missile Missile (50000)  Speed: 280,000 km/s   End: 10.7m    Range: 180m km   WH: 1    Size: 1    TH: 933 / 560 / 280
Size 12 Anti-ship Missile (1560)  Speed: 208,300 km/s   End: 12m    Range: 150m km   WH: 150    Size: 12    TH: 694 / 416 / 208
Size 72 Anti-ship Missile (1000)  Speed: 138,900 km/s   End: 60m    Range: 500m km   WH: 600    Size: 72    TH: 3055 / 1833 / 916
Size 72 Anti-ship Missile (600)  Speed: 138,900 km/s   End: 42m    Range: 350.2m km   WH: 0    Size: 72    TH: 463 / 277 / 138
Size 72 Shotgun MIRV (600)  Speed: 138,900 km/s   End: 42m    Range: 350.2m km   WH: 0    Size: 72    TH: 463 / 277 / 138

Thermal Sensor TH5-375 (10%) (5)     Sensitivity 375     Detect Sig Strength 1000:  375m km
EM Detection Sensor EM5-375 (10%) (5)     Sensitivity 375     Detect Sig Strength 1000:  375m km

ECM 100

Strike Group
100x Agincourt Heavy Fighter   Speed: 30000 km/s    Size: 10

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a military vessel for maintenance purposes
The Resolution is meant to be a fleet tender, but there is not nearly enough magazine space for a full battle group. I'd need to look into this more.

Code: [Select]
Illustrious class Mobile Repairglobe    1250000 tons     58635 Crew     452364.5 BP      TCS 25000  TH 750  EM 846000
3000 km/s     Armour 30-1033     Shields 28200-300     Sensors 375/375/0/0     Damage Control Rating 2387     PPV 0
Annual Failure Rate: 5587%    IFR: 77.6%    Maint Capacity 3006001 MSP    Max Repair 1680 MSP    Est Time: 7.5 Years
Flag Bridge    Hangar Deck Capacity 100000 tons     Troop Capacity: 5 Battalions    Drop Capacity: 5 Battalions    

Photonic Drive E2 ARM-10 (100)    Power 750    Fuel Use 20%    Signature 7.5    Armour 10    Exp 35%
Fuel Capacity 150,000,000 Litres    Range 1080.0 billion km   (4166 days at full power)
Omega R300/15 Shields (1880)   Total Fuel Cost  28,200 Litres per day

CIWS-1000 (100x20)    Range 1000 km     TS: 100000 km/s     ROF 5       Base 50% To Hit
Thermal Sensor TH5-375 (10%) (5)     Sensitivity 375     Detect Sig Strength 1000:  375m km
EM Detection Sensor EM5-375 (10%) (5)     Sensitivity 375     Detect Sig Strength 1000:  375m km

ECM 100

Strike Group
100x Agincourt Heavy Fighter   Speed: 30000 km/s    Size: 10

This design is classed as a military vessel for maintenance purposes
Ideally, the Illustrious would be able to carry out repairs also.

Code: [Select]
King George V class Assault Battleglobe    1250000 tons     122550 Crew     952336.3506 BP      TCS 25000  TH 750  EM 1215000
3000 km/s     Armour 30-1033     Shields 40500-300     Sensors 375/375/0/0     Damage Control Rating 1544     PPV 7200
Annual Failure Rate: 8967%    IFR: 124.5%    Maint Capacity 963742 MSP    Max Repair 5400 MSP    Est Time: 1.5 Years
Flag Bridge    Hangar Deck Capacity 100000 tons     Troop Capacity: 5 Battalions    Drop Capacity: 5 Battalions    Magazine 65275    

Photonic Drive E2 ARM-10 (100)    Power 750    Fuel Use 20%    Signature 7.5    Armour 10    Exp 35%
Fuel Capacity 150,000,000 Litres    Range 1080.0 billion km   (4166 days at full power)
Omega R300/15 Shields (2700)   Total Fuel Cost  40,500 Litres per day

CIWS-1000 (100x20)    Range 1000 km     TS: 100000 km/s     ROF 5       Base 50% To Hit
Vacuum Energy Power Plant Technology PB-1 AR-10 (5)     Total Power Output 2000    Armour 10    Exp 5%
Size 72 Missile Launcher (100)    Missile Size 72    Rate of Fire 180
Missile Fire Control FC16200-R40 (10%) (50)     Range 16,200.0m km    Resolution 40
Size 72 Anti-ship Missile (906)  Speed: 138,900 km/s   End: 60m    Range: 500m km   WH: 600    Size: 72    TH: 3055 / 1833 / 916

Active Search Sensor MR5400-R40 (10%) (5)     GPS 72000     Range 5,400.0m km    Resolution 40
Thermal Sensor TH5-375 (10%) (5)     Sensitivity 375     Detect Sig Strength 1000:  375m km
EM Detection Sensor EM5-375 (10%) (5)     Sensitivity 375     Detect Sig Strength 1000:  375m km

Compact ECCM-10 (100)         ECM 100

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a military vessel for maintenance purposes
The power plants on the King George V are remnants from initial designs that included lasers. Pulling them out would gain 3750 tons, or enough magazine space for 16 more missiles.

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Vanguard class Troop Globe    1250000 tons     44635 Crew     429884.5 BP      TCS 25000  TH 750  EM 846000
3000 km/s     Armour 30-1033     Shields 28200-300     Sensors 375/375/0/0     Damage Control Rating 2019     PPV 0
Annual Failure Rate: 6687%    IFR: 92.9%    Maint Capacity 701761 MSP    Max Repair 1680 MSP    Est Time: 3.06 Years
Flag Bridge    Hangar Deck Capacity 100000 tons     Troop Capacity: 200 Battalions    Drop Capacity: 200 Battalions    

Photonic Drive E2 ARM-10 (100)    Power 750    Fuel Use 20%    Signature 7.5    Armour 10    Exp 35%
Fuel Capacity 150,000,000 Litres    Range 1080.0 billion km   (4166 days at full power)
Omega R300/15 Shields (1880)   Total Fuel Cost  28,200 Litres per day

CIWS-1000 (100x20)    Range 1000 km     TS: 100000 km/s     ROF 5       Base 50% To Hit

Thermal Sensor TH5-375 (10%) (5)     Sensitivity 375     Detect Sig Strength 1000:  375m km
EM Detection Sensor EM5-375 (10%) (5)     Sensitivity 375     Detect Sig Strength 1000:  375m km

ECM 100

Strike Group
100x Agincourt Heavy Fighter   Speed: 30000 km/s    Size: 10

This design is classed as a military vessel for maintenance purposes
The Vanguard can drop 200 battalions onto recalcitrant targets, backed up by its 10 Victory (not to mention the rest of the fleet) this should be enough to take out most targets.

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Invincible class Science Vessel    5000 tons     470 Crew     7271 BP      TCS 0.5  TH 5  EM 0
5000 km/s     Armour 10-26     Shields 0-0     Sensors 375/375/25/25     Damage Control Rating 5     PPV 0
Annual Failure Rate: 40%    IFR: 0.6%    Maint Capacity 4544 MSP    Max Repair 1180 MSP    Est Time: 3.91 Years

Photonic Drive E1 ARM-10 (1)    Power 500    Fuel Use 10%    Signature 5    Armour 10    Exp 5%
Fuel Capacity 250,000 Litres    Range 900.0 billion km   (2083 days at full power)

Thermal Sensor TH5-375 (10%) (1)     Sensitivity 375     Detect Sig Strength 1000:  375m km
EM Detection Sensor EM5-375 (10%) (1)     Sensitivity 375     Detect Sig Strength 1000:  375m km
Phased Gravitational Sensors (5)   25 Survey Points Per Hour
Phased Geological Sensors (5)   25 Survey Points Per Hour
Cloaking Device: Class cross-section reduced to 0.5% of normal

ECM 100

This design is classed as a military vessel for maintenance purposes

The Invincible is meant to provide the fleet with survey capabilities.

I guess additional variations on the globes could be designed, a colony/freighter design for one. I'm sure 1.25 million tons is enough cargo space to emplace a small colony.

These designs are limited by the maximum size of the jump drive. Non-jump capable ships could be much larger.
Posted by: Erik L
« on: July 04, 2010, 06:25:08 PM »

I know... necropost.

Just for grins, I updated some designs to 5.14

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Tribal class Battleglobe    1250000 tons     137155 Crew     2745763.0006 BP      TCS 25000  TH 750  EM 67500
3000 km/s    JR 12-50     Armour 20-1033     Shields 2250-300     Sensors 375/375/0/0     Damage Control Rating 1510     PPV 8400
Annual Failure Rate: 9191%    IFR: 127.7%    Maint Capacity 2167104 MSP    Max Repair 2250000 MSP    Est Time: 0.01 Years
Flag Bridge    Hangar Deck Capacity 100000 tons     Troop Capacity: 5 Battalions    Drop Capacity: 5 Battalions    Magazine 65900    

J1250000(12-50) Military Jump Drive     Max Ship Size 1250000 tons    Distance 50k km     Squadron Size 12
Photonic Drive E2 ARM-10 (100)    Power 750    Fuel Use 20%    Signature 7.5    Armour 10    Exp 35%
Fuel Capacity 150,000,000 Litres    Range 1080.0 billion km   (4166 days at full power)
Omega R300/15 Shields (150)   Total Fuel Cost  2,250 Litres per day

CIWS-1000 (10x20)    Range 1000 km     TS: 100000 km/s     ROF 5       Base 50% To Hit
Size 12 Missile Launcher (100)    Missile Size 12    Rate of Fire 30
Size 72 Missile Launcher (100)    Missile Size 72    Rate of Fire 180
Missile Fire Control FC2025-R500 (10%) (10)     Range 2,025.0m km    Resolution 500
Missile Fire Control FC16200-R40 (10%) (10)     Range 16,200.0m km    Resolution 40
Size 12 Anti-ship Missile (1891)  Speed: 208,300 km/s   End: 12m    Range: 150m km   WH: 150    Size: 12    TH: 694 / 416 / 208
Size 72 Anti-ship Missile (300)  Speed: 138,900 km/s   End: 42m    Range: 350.2m km   WH: 0    Size: 72    TH: 463 / 277 / 138
Size 72 Shotgun MIRV (300)  Speed: 138,900 km/s   End: 42m    Range: 350.2m km   WH: 0    Size: 72    TH: 463 / 277 / 138

Thermal Sensor TH5-375 (10%) (5)     Sensitivity 375     Detect Sig Strength 1000:  375m km
EM Detection Sensor EM5-375 (10%) (5)     Sensitivity 375     Detect Sig Strength 1000:  375m km

Compact ECCM-10 (20)         ECM 100

Strike Group
100x Agincourt Heavy Fighter   Speed: 30000 km/s    Size: 10

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a military vessel for maintenance purposes
In addition to the above fighter complement, the Tribal carries 10 Victory-class cruisers.

With maximum tech, it takes ~2.75 years to build one Tribal Battleglobe.

A note on the missiles. The size-12 is the primary anti-ship offense. The size 72 shotgun MIRV fires 36 size 1 AMM. The size 72 missile is a MIRV with 3 of the size-12.
I know, the maintenance reeks.

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Victory class Cruiser    5000 tons     544 Crew     12112.5 BP      TCS 0.5  TH 5  EM 4500
5000 km/s     Armour 5-26     Shields 150-300     Sensors 375/375/0/0     Damage Control Rating 2     PPV 22
Annual Failure Rate: 100%    IFR: 1.4%    Maint Capacity 3028 MSP    Max Repair 3061 MSP    Est Time: 0.99 Years

Photonic Drive E1 ARM-10 (1)    Power 500    Fuel Use 10%    Signature 5    Armour 10    Exp 5%
Fuel Capacity 150,000 Litres    Range 540.0 billion km   (1250 days at full power)
Omega R300/15 Shields (10)   Total Fuel Cost  150 Litres per day

Particle Beam-50 (1)    Range 350,000km     TS: 25000 km/s     Power 125-25    ROF 25        50 50 50 50 50 50 50 50 50 50
Fire Control S01 175-25000 H10 (1)    Max Range: 350,000 km   TS: 25000 km/s     97 94 91 89 86 83 80 77 74 71
Vacuum Energy Power Plant Technology PB-1 AR-10 (1)     Total Power Output 400    Armour 10    Exp 5%

Active Search Sensor MR540-R40 (10%) (1)     GPS 7200     Range 540.0m km    Resolution 40
Thermal Sensor TH5-375 (10%) (1)     Sensitivity 375     Detect Sig Strength 1000:  375m km
EM Detection Sensor EM5-375 (10%) (1)     Sensitivity 375     Detect Sig Strength 1000:  375m km
Cloaking Device: Class cross-section reduced to 0.5% of normal

ECCM-10 (1)         ECM 100

This design is classed as a military vessel for maintenance purposes
The Victory is the main offensive punch of the Tribal Battleglobe.

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Agincourt class Heavy Fighter    500 tons     65 Crew     2645 BP      TCS 10  TH 3  EM 900
30000 km/s     Armour 6-5     Shields 30-300     Sensors 1/1/0/0     Damage Control Rating 0     PPV 3
Annual Failure Rate: 20%    IFR: 0.3%    Maint Capacity 331 MSP    Max Repair 1969 MSP    Est Time: 0.84 Years

FTR Photonic Drive E100 (1)    Power 300    Fuel Use 1000%    Signature 3    Armour 0    Exp 25%
Fuel Capacity 20,000 Litres    Range 7.2 billion km   (66 hours at full power)
Omega R300/15 Shields (2)   Total Fuel Cost  30 Litres per day

R18/C3 Meson Cannon (1)    Range 180,000km     TS: 30000 km/s     Power 3-3     RM 18    ROF 5        1 1 1 1 1 1 1 1 1 1
Fire Control S01 175-25000 H10 (FTR) (1)    Max Range: 350,000 km   TS: 100000 km/s     97 94 91 89 86 83 80 77 74 71
Vacuum Energy Power Plant Technology PB-1 AR-0 (1)     Total Power Output 20    Armour 0    Exp 5%

Small Craft ECCM-5 (1)         ECM 50

This design is classed as a military vessel for maintenance purposes
This design is classed as a fighter for production and combat purposes

The Agincourt heavy fighter offers the Tribal additional offensive punch and a heavy AMM screen.


I'm going to modify the Tribal to a non-jump design, and see what a full group of 12 would look like. I'm thinking 2 Tribals, a maintenance ship, a collier, 6 offensive ships, an AMM globe, and a dedicated troop carrier.
Posted by: Erik L
« on: May 03, 2008, 04:25:09 PM »

Quote from: "Steve Walmsley"
Quote from: "Erik Luken"
For jump-capable ships the maximum hull size is 125000.
I have increased the size of the maximum jump engine. You can now have jump capable ships up to 2.5 million tons, although they might be a little expensive.

Steve


You evil bastard you ;)
Posted by: Steve Walmsley
« on: May 03, 2008, 09:42:38 AM »

Quote from: "Erik Luken"
For jump-capable ships the maximum hull size is 125000.

I have increased the size of the maximum jump engine. You can now have jump capable ships up to 2.5 million tons, although they might be a little expensive.

Steve
Posted by: SteveAlt
« on: May 03, 2008, 06:59:51 AM »

Quote from: "Erik Luken"
I've lost some posts too. It's only supposed to eat the ones that are put in quick, not slow. I'll look into it.

Thanks Erik.

I think I speak for everyone when I say that we really appreciate all the free work you do in hosting and maintaining the site.

Steve
Posted by: Erik L
« on: May 03, 2008, 01:31:37 AM »

Quote from: "Charlie Beeler"
Quote from: "??rgr?mr"
All right Eric, I'm pissed now! I had a freakin long post here and the damned message about Arachnids appeared and I lost it! This is the first forum I have ever seen where you need to post in under 2 minutes or you lose your post.  :evil:



 ??rgr?mr

So I'm not the only one this is happening too.


I've lost some posts too. It's only supposed to eat the ones that are put in quick, not slow. I'll look into it.
Posted by: Þórgrímr
« on: May 02, 2008, 09:00:07 PM »

Quote from: "SteveAlt"
I have had the occasional post lost in the ether too so what I usually do is Ctrl-C the whole post before I press submit or preview. If it vanishes I can just paste it into a new message. Fortunately I had just done that with the latest campaign post when I got the Arachnid message :D



Cheers, ??rgr?mr