Hi,
Thanks for both your responses. I went ahead and created a game to try out.
The fire control assignments screen is accessible. I was able to direct
my weapons easily, and figure out what was where.
The issue I had was logistical.
How do you guys typically manage combat? I thought a combination of the "follow" task force order and watching the distances would suffice.
I ran into trouble telling where other enemy contacts were. I imagine when 5.20 comes out with its map coordinates this will become easier.
Nevertheless, any input would be appreciated. For what it's worth, the test mostly went well.
Best and thanks,
Zack.
I suspect that the co-ordinate system for 5.20 is going to be the clincher for you. I tend to use a mixture of watching the ranges on the F8 screen, looking at the distance on the F12 screen (I also use the follow at x range command, normally where x is the effective range of my weapon of choice) the final component for me is the F3 screen with sensor/ weapon range rings displayed. I use the F3 screen to make a rough guess about when I'm in range; the displayed ranges don't correct for ECM/ ECCM, so I have to estimate the effect on sensor/weapons ranges.