Posted by: Peter Rhodan
« on: August 12, 2011, 04:35:16 PM »AS the above post said - list the range on the MFC name - for instance my Resolution 1 AMM Fire Control is designated MFC 75mk-8mk R1
My matching Active Sensor is ASS 75mk-8mk R1
This tells me that they are both Resolution 1 - have a max detect range of 75mK against 50 ton targets and a max detect range of 8mk against size 6 or smaller missiles.
The ASS is size 24 - because of this I use separate Sensor Ships.
You can defeat Precursors quite comfortably with ASS and MFC s of much less range than these - I built a small fleet of 6kT ships - I had a few Sensor ships - my original design had a size 24 ASS Resolution 50 that could see their ships at 300mK and a size 24 Resolution 1 ASS that could see their missiles at about 2mk.
My AMM Corvette of 6KT carried 6 Size 1 launchers and 3 MFCs that matched the R1 ASSs and 360+ Size 1 missiles - a dozen of these ships can stop pretty much anything
They were backed with 12 6KT Corvettes with 78mk MFCs and big anti ship missiles with a a range - initially - of 72mk. They had only 1 MFC and 4 size 9 launchers and carried about 40 odd missiles which did 5 damage each.
This force could beat most any Precursor force as long as you didnt try taking one of the Missile Bases on frontally - in my game they have 46 size 1 launchers and will just overwhelm you. With them you just dance in out of range and let them iuse up their missiles.
My matching Active Sensor is ASS 75mk-8mk R1
This tells me that they are both Resolution 1 - have a max detect range of 75mK against 50 ton targets and a max detect range of 8mk against size 6 or smaller missiles.
The ASS is size 24 - because of this I use separate Sensor Ships.
You can defeat Precursors quite comfortably with ASS and MFC s of much less range than these - I built a small fleet of 6kT ships - I had a few Sensor ships - my original design had a size 24 ASS Resolution 50 that could see their ships at 300mK and a size 24 Resolution 1 ASS that could see their missiles at about 2mk.
My AMM Corvette of 6KT carried 6 Size 1 launchers and 3 MFCs that matched the R1 ASSs and 360+ Size 1 missiles - a dozen of these ships can stop pretty much anything
They were backed with 12 6KT Corvettes with 78mk MFCs and big anti ship missiles with a a range - initially - of 72mk. They had only 1 MFC and 4 size 9 launchers and carried about 40 odd missiles which did 5 damage each.
This force could beat most any Precursor force as long as you didnt try taking one of the Missile Bases on frontally - in my game they have 46 size 1 launchers and will just overwhelm you. With them you just dance in out of range and let them iuse up their missiles.