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Posted by: chrislocke2000
« on: August 25, 2011, 08:49:40 AM »

Had this paranoia a few times myself. Best thing to do is set all the survey point as unsurveyed and then go round them again. This will pick up any dormant jumps that have popped up since. But then again by the time you finish the second survey an NPR could have generated a new jump point.......
Posted by: Ashery
« on: August 25, 2011, 06:31:23 AM »

Guess I'll be in my corner, quietly sobbing...

...and hoping there's not a dormant jump point nearby.
Posted by: waresky
« on: August 25, 2011, 05:33:37 AM »

...that lead to a known system that had been fully surveyed.

Now I'm completely paranoid about the two jump points in Sol that lead to, what I thought were at least, dead ends.

I didn't realize that this behavior was even possible.

2 years ago,ive lost an entire Colony for this same situation.

An Completely surveyed,and colonized stars end System..beautifull..2 millions people..peacefull..(sic)..

4 unknow ships from a unknow direction..little time to realize what happens...and boom..vanguished.

The unknow enemy gone..nerver one show where going...

(Evil Steve:))..)
Posted by: Vynadan
« on: August 25, 2011, 05:23:58 AM »

Dormant jump points, they're real fun and can happen anywhere, anytime.
Posted by: Ashery
« on: August 25, 2011, 05:21:07 AM »

...that lead to a known system that had been fully surveyed.

Now I'm completely paranoid about the two jump points in Sol that lead to, what I thought were at least, dead ends.

I didn't realize that this behavior was even possible.