Posted by: Girlinhat
« on: December 05, 2011, 03:32:29 AM »
A good number of Firecon will help your point defense as well, allowing you more flexibility of fire. For my Anti-ship weapons I usually pack 2 firecon per ship, more for heavily armed or specialty ships, or less for very small ships without much weaponry.
You can get away with 1 active sensor in an entire fleet, but that's an eggs and baskets argument.
The average squad for me might be:
4 ships - fire control, weapons, engines, armor.
1 ship - point defense (gauss, sometimes missiles), many fire controls, engines, armor, more armor, yet more armor, jump drive, active sensor.
Being that it's the most visible ship in the sky, it'll soak a lot of fire, so that armor will help. Shields if you've got the tech. The sensor ship may have a large thermal sensor, but many times that's used on nearby scout ships that are packing engines, thermals, and nothing else. The size of my squads is often limited by jump tech, intending for one complete squad per jump drive.