Posted by: ollobrains
« on: February 14, 2012, 02:36:11 PM »i agree some minor UI upboots to aurora at some point as steve has time could be good idea
But its not about just "open some window", its about that god damned comboboxes, i tired scrolling it, my mouse wheel glitches, my eyes are aches when i seeking specific task group, system and anything else.
Aurora, at it's core, is a management application. Not really a game. The interface could use some streamlining, but it is not an RTS where you need fast access and hotkeys.
I do agree on being able to resize windows as I choose and using a scroll wheel on menus would be a god-send. My work around was just to hook up three monitors and just leave the windows I use most cascaded on the screens so I can readily see the info I want to see each turn.
VB6. It's old. Very old.I just imagined someone saying "enough Halo for today, let's play Aurora!". Games like this will NEVER be ported to consoles due to the nature of consoles. You are sitting at your couch, far away from the screen and it is probably impossible to display this kind of information adequately.
Quite honestly, I don't see any benefit.
Everything you talk of seems to only make sense early game, and all buttons are conveniently placed in the economics and system view windows.
And no, this will NEVER be ported to consoles. But it gave me a good laugh.
VB6. It's old. Very old.
Quite honestly, I don't see any benefit.
Everything you talk of seems to only make sense early game, and all buttons are conveniently placed in the economics and system view windows.
And no, this will NEVER be ported to consoles. But it gave me a good laugh.