Posted by: ollobrains
« on: February 16, 2012, 10:35:23 PM »i think as empires get bigger some form of option to specify how many civilians u want on a planet and let the civlian liners do their work is another possibliity
Once you're at that level of micromanagement, I don't really see a problem with just using 'SM Mod' to move the population and calling it a day. You can still have your colony ship make the trip if makes you feel better.
Hmm...I'm having a similar problem. Conquered two alien worlds, one with 9 million population and one with 0.05 million. Wanted to scoop up the 50,000 colonists and transport them to "resettlement camps" on the other world, but I'm getting the same error about not being able to complete orders. I guess I could always SM the population transfer and then zero out the population on the squatter colony.It won't let you load -more- than the available amount of colonists. however, there is a way to do it. Pain in the ass, but still...
Also note that RL seems to have been impinging on Steve a lot lately, so don't expect a quick response....
John
Any ideas?Try posting a screen shot of the F12 window with the orders tab (1st) open - that might give someone an idea. If the pop-up (or event) is visible on the screen too that would be a double bonus. Note that there's a way to embed screen shots directly in the post (see some of Steve's stories for an example) - don't use a 3rd party upload site.
Quote from: "sandman662"Have finally advanced enough in tech to start modifying my race. I see that the new population shows up as another colony, but it is on earth. They are getting grumpy because of their minority status, so I stopped making more and tried to move them to a new colony. Well, when I go to load them on my colony ships, I get an error saying "Colony Fleet #1 failed to Load Colonists Earth. Please reschedule the orders for this fleet"
I don't see anyway to research cryogenic transport for this new species and I can't see a way to create a new transport solely for this new race. Am I missing something?
Thanks for any input.
Cryo-transport should not be species-specific - Steve didn't want to deal with the bookkeeping nightmare IIRC.
Have you checked that your colony ships aren't already full, actually have capacity, etc.?
John
Have finally advanced enough in tech to start modifying my race. I see that the new population shows up as another colony, but it is on earth. They are getting grumpy because of their minority status, so I stopped making more and tried to move them to a new colony. Well, when I go to load them on my colony ships, I get an error saying "Colony Fleet #1 failed to Load Colonists Earth. Please reschedule the orders for this fleet"
I don't see anyway to research cryogenic transport for this new species and I can't see a way to create a new transport solely for this new race. Am I missing something?
Thanks for any input.