Posted by: xeryon
« on: April 30, 2012, 08:08:59 AM »I see where you are coming from, but I do like the personal aspect of my geo team pulling down a rock hound victory.
I like B, myself. I don't think of it really as denial of resources, especially since I would presume that planet mineral generation caps would be increased to account for the new method.I don't think he mentioned increasing the generation caps. If he really is increasing the amount that can be generated, I'd likely view option B in a better light. But so far, he has not actually mentioned increasing the cap as far as I know.
I haven't gotten into the meat and potatoes of the reasoning of the minerals and their use. I think it has something to do with the whole Trans Newtonian aspect of the game. I think, however, it would be better to say that a planet never actually runs out of mineral. . . just continue the accessibility to a smaller and smaller amount. I mean, a . 00001 accessibility would be effectively "run out" but not a zero amount.
I have been thinking about a couple of options.
a) You can always resurvey a planet but the chance to find additional minerals is very low - maybe 1/10th normal or less
b) The initial mineral generation of a body is fixed but the chance of a survey finding everything is less than 100%. So when your survey ship finishes the survey, it may not have found everything. Each subsequent survey attempt by a geo team has a chance of finding the additional minerals. You can resurvey for as long as you like but you will be wasting your time if you already found everything.
Steve